Whatever happened to post-apoc MMO shooter The Skies?

Hint: A poorly reviewed game went through mitosis, was also poorly reviewed


Tracking the progress of post-apocalyptic MMORPG shooter The Skies has been a bit of a journey, particularly if you follow the game’s tag, since the game’s title uses some pretty common words. When we last got a good look at this one, developer EFORB was promising a beta on PC in 2016 and a beta on console in 2017. We even hosted a couple of giveaways while our own MJ had a couple of peeks.

Since then, things have gotten a bit muddy. The game’s update section has a big gap of radio silence between October 2016 and March 2020, save for an apparently deleted post on July 2018. Then, in March 2020, the game proclaimed a “new phase” and a rewriting of the game with a new dev team. Since then, there have been sporadic updates including a PvP event added in May, a roadmap in July, and, as of November 4th, an update to Clans, Clan Wars, and Clan bases, among other things.

In spite of these updates, The Skies is still sitting on a “Mostly Negative” user review score, with many claiming the game is buggy — one review likened it to “playing Rust but with 100x more glitches.”

What’s weirder here is that there’s another version of the game called The Skies: Reborn, which seems to be passing itself off as a legitimate release but appears to be a copy of the original game, including a simple copy-paste of the description of the beta Skies. Basically, we cannot confirm whether this is another alternate official release or another example of an unauthorized emu on Steam because Valve is not really big on that whole bothersome “oversight” thing. What we can confirm, however, is that this other version of the shooter is also getting negative reviews claiming the game is buggy, so at least it has that in common.

source: Steam (1, 2, 3 via Reddit)

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As much as I do enjoy being right, I hate that it’s so easy to write off all these sandbox games as largely lost causes. I feel like we’ve forgotten about more in-development online sandboxes over the years vs. those that actually ever saw a full release. Or hell, those still actively being developed/supported.