A look back at the MMO and gaming science topics of 2024

    
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If you’ve been reading MassivelyOP for a while, you probably know that we like science kind of a lot around here, and there’s no getting around the reality that it has a huge impact on the digital gaming square. So we’ve been collating our science-related articles under the “For Science!” banner for years now, though our list has gotten shorter lately, and it’s not because we’re not looking or are any less eager. Last year we speculated that the greed and hunger for generative AI had sucked a lot of air (and money, let’s be real) out of the research room when it comes to gaming. But there’s probably more to it than that; we’re just not getting the flurry of “video games don’t cause violence, actually” and “lockboxes are gambling but nobody cares anymore” papers that we used to. Can’t cover what doesn’t exist!

Maybe that’ll change over the next few years, but for now, we’re rounding up what we did get in 2024, from the industry getting in on the total solar eclipse action to the unfortunate decline of strategy games to Project Discovery – yes, CCP Games and the EVE Online playerbase spent their time fighting cancer this year, bless them. And we even caught one studio being extremely dodgy with charts and graphs! Ahh, data are so much fun.

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