
Readers may remember that the all-but-abandoned survival sandbox MMO Last Oasis was roused back from its slumber by developer Donkey Crew at the latter half of last year, as the studio elected to use Season 6 as a shift into full FFA PvP – and away from PvE gameplay and an initial series of adjustments after some testing last September.
As of last week, the testing for this new season was fully opened up and Donkey Crew appears to be delighted with the reception to its latest volte-face, at least if dev blogs and Steam data are anything to go by.
The blogs chronicle updates made over the last weekend that include the addition of canyon map tiles, fixing of bugs that affected Xbox players, multiple new tiles like “quality tiles” that can spawn and promise richer rewards and harder enemies and ancient city tiles with relics to find, and the ability for players to build proxy walkers to claim a tile.
All throughout, the studio spoke with pride about the rising player counts as returning and new players took a peek at the test, which has indeed seen spikes across the past few days, the highest of which being just over 2K players this past Sunday. Obviously those numbers are a far cry from the 33K all-time peak, but considering the game had a double-digit concurrency prior to Season 6 testing, we’d say that’s a notable improvement.
The daily blogs appear to have stopped for the time being, but testing of Season 6 does continue, with a plan to run for roughly four to seven weeks. The game also happens to be on sale for a tenner on Steam until April 5th.