MMO Week in Review: Aion Classic is a harsh reminder about monetization and modern nostalgia servers

    
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Aion Classic raised all the eyebrows this week when it launched with a subscription with what is arguably an economic pay-to-win feature baked right into it. It’s not entirely clear what if anything will be done by NCsoft to rectify the situation, but it’s worth reminding game companies that the people who want a return to the old days in classic servers are looking for a return not just to old mechanics but to old monetization. They might be willing to pay a premium and even a subscription, but a wrecked economy from day one isn’t going to ensure goodwill, longevity, or profit.

Meanwhile, we delivered our impressions of Elder Scrolls Online Blackwood, chuckled over World of Warcraft’s survey, cringed at Dungeons and Dragons Dark Alliance, cheered for Anarchy Online’s 20th birthday, and learned LOTRO’s new progression servers launch next week.

Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday (since 2010!) in Massively Overpowered’s Week in Review!

THIS WEEK’S TOP STORIES

EA is testing transparent lockboxes in a FIFA game - Remember two years ago when the ESA announced an optional new policy for the US games industry that would theoretically encourage games companies to catch up with the then-already-present trend…

THIS WEEK’S CASTS & STREAMS

Every week, get caught up on the MMO genre’s latest news and Massively OP’s best content in our MMO Week in Review! Want more roundups of content? Try Friday’s Betawatch for MMO testing highlights, Saturday’s Make My MMO for MMO crowdfunding updates, and Sunday’s The MOP Up, which mops up all the bits of news we didn’t cover anywhere else.
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