Movement in New World has been a bit of a weird reverse learning curve if you’re using to wide range of movement in MMOs such as Guild Wars 2. Your default movement in New World is actually a slowish run. There’s no sprinting. There are no mounts. And if you walk into the sea, well, you’ll keep walking until you drown because there’s no floating or swimming either. It’s a bit counterintuitive, and it makes the game world feel a bit like the veneer is peeling back from unfinished wood.
I want to talk about walking and running in particular today, though, thanks to a tweet I saw from a game dev that argued no games really justify slow walking. My kneejerk reaction is to disagree, but for the most part, I really just want to toggle on a quick run even in games that are stunningly beautiful. I pretty much never use a walking option unless I’m doing some sort of hardcore roleplay anyway.
Do you actually use the walk option in MMOs? Would you rather just run all the time?