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Camelot Unchained details the Vox Messoris and siege changes with its latest newsletter

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So Camelot Unchained got an infusion of $15 million of investment back in November. Were you hoping that this would mean the monthly newsletters...

Camelot Unchained’s December dev blog touts $15M investment as a ‘level up’ for City State Entertainment

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Last month's $15M investment round is high on the mind of Camelot Unchained's Mark Jacobs, as he opens up the game's December development report...

Camelot Unchained developer City State picked up another $15M+ in investment funding

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Money makes the world go round, and it certainly is the coal that fuels the game development engine. City State Entertainment, the dev studio...

Camelot Unchained devs are working on siege models and a UI refresh

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While City State Games has been relatively quiet this summer, work on the long-awaited Kickstarted MMO Camelot Unchained apparently continues, as the game's latest...
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Camelot Unchained offers up a whole newsletter about gathering tools and processes

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What are Camelot Unchained fans waiting for nine years after its Kickstarter? Presumably, finalized launch information and more signs that the game is getting...

Camelot Unchained checks in with updates to siegecraft, animations, the Heavy Fighter, and the St’rm race

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Camelot Unchained has once again returned with its monthly newsletter and development blog - a bit later than usual this time around - offering...

Camelot Unchained talks up its first iteration of gathering gameplay

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It is written on a stone monument somewhere that sandbox MMORPGs will require players who gather resources and use those resources to make Stuffâ„¢....

Camelot Unchained shows off hammers, discusses a siegecraft tree, and recounts EU server testing

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It's newsletter time for Camelot Unchained! The MMORPG's monthly newsletter is replete with a wide variety of updates and details on systems and assets...

Camelot Unchained takes a significant step to opening up a European server

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Promising that European players will not be treated as "second-class citizens" in Camelot Unchained, Mark Jacobs and City State Entertainment are running an EU...

Camelot Unchained showcases work on the vitality stat, artifact designs, and the Golden Plains area

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We're just into the middle of April, but Camelot Unchained is looking back at March as it does every month with another update report...
First Refund Guy in the comment agrees to be called a clown for the next month. This is legally binding.

Camelot Unchained tweaks its melee ability tree and the heavy fighter as part of ‘Melee 2.0’

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The melee combat in Camelot Unchained is about to get a change according to the February dev update, which is part of what's being...

Camelot Unchained’s upgraded Golden Plains shows off ‘the intended scale of gameplay’

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It's a new year of development for Camelot Unchained, and the team at City State Entertainment is buckling down to get a "proper gameloop"...

Camelot Unchained details new resource node features, terrain updates, and the Viking home island

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The year is closing out for Camelot Unchained is closing out with the promise of progress on the RvR sandbox. The month of December's...
Let's get this back on track

Camelot Unchained: ‘We are focused on making a game that can come out sooner rather than later’

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As Camelot Unchained rides its yet another year of beta into December, there's a lot that the team hopes to accomplish before it takes...
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Camelot Unchained recaps alchemy, tundra as CSE likens Final Stand Ragnarok’s Steam early access to crowdfunding

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City State Entertainment is swiveling the spotlight away from the early access launch of Final Stand: Ragnarok and back to MMORPG Camelot Unchained with...

Camelot Unchained’s CSE pushes Final Stand: Ragnarök to Steam early access

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City State Entertainment's co-op battler Final Stand: Ragnarök apparently stomped its Viking boots onto Steam early access this past week. Players who plunk down...

Camelot Unchained shares healer updates, work on a frosty biome, animation updates, and more

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Like clockwork, Camelot Unchained is starting off the month of October with its usual end-of-month wrap-ups for the previous month of September. Also as...

Camelot Unchained shares updates on Cait Sith, mage mechanics, global servers, and coastal areas

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If that headline reads a bit like a cornucopia, that's because it's September and I'm ready for all the good autumn things. It's also...

Camelot Unchained focuses on delivering a ‘solid foundation’ for immersive animation

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Even as City State throttles down a little for summer vacations, it doesn't spell a complete stop for the Camelot Unchained train. The studio's...

Camelot Unchained says it has no plans to license its engine, is still paying refunds

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Earlier this month, Camelot Unchained studio City State Entertainment came under fire when its leader objected to a YouTube video that speculated the company...

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