alpha testing

Anvil Empires highlights player signs and armor racks, shows off a siege between pre-alpha testers

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The most recent dev blog from Anvil Empires is once more about some pretty specific additions to its test build, and while things like...
snad

Betawatch: Dune Awakening gets a launch date at long last

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If you have been waiting for Godot, you are going to still be waiting. If you have been waiting to exhale, you... actually, you...

Ashes of Creation activates another Alpha Two five-day test run

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Ashes of Creation's mighty Alpha Two engines revved up this week as a five-day test commenced on Thursday. This is becoming a frequent occurrence...

Star Citizen’s latest alpha 4.0.2 PTR update targets stability and new event testing

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The public testing for Star Citizen alpha 4.0.2, which first opened up to all backer tiers last week, has now moved forward into its...

Stars Reach reschedules its Kickstarter launch for February 25

3
Not February 10th, and not this week, but next week: Stars Reach has a new-new Kickstarter launch date. It's rolling out on February 25th. The...

Eternal Tombs releases in-game maps, promises a full launch with no early access

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The most recent update post from Eternal Tombs, Triune Studios' "hardcore" MMORPG that hangs its hat on having live game masters running events, is...
Tusky!

Betawatch: Stars Reach delays its Kickstarter for more testers

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There need to be more testers in Stars Reach. Not because the current crop of testers is somehow insufficient for feedback, but because the...

MMOs You’ve Never Heard Of: Luckcatchers 2, Storebound, Might of Spells

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Welcome back to a roundup of MMOs and MMO-adjacent games you've (very likely) never heard of. If you have, then pat yourself on the...

MMO Hype Train: Rooting for Project Gorgon in light of tremendous loss

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In a different timeline, I think I would've been one of those players who entered the MMO space through Asheron's Call. I remember going to...

Star Citizen elaborates on its new cadence and plot-based content release plans

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Last week, Star Citizen talked about changes to its content cadence and a primary focus away from adding features and toward introducing content and...

Blockchain ‘space survival MMO’ EVE Frontier will offer a 10-day free trial on February 14

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EVE Frontier, the so-called "space survival MMO" blockchain game that CCP Games doesn't want people to call a blockchain game even though it's a...

Solarpunk MMO Loftia shows off work on Hanging Gardens district, an NPC, player clothes, fishing, and more

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The cozy solar-powered MMO Loftia is back from the winter break and "in full-on dev mode" as it brings forth updates on several different...

Betawatch: Pantheon finally made it to Unity 6

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It's been delayed and pushed off many a time, but Pantheon finally launched its big patch upgrading to Unity 6 this week, so we...
Alas,

Vague Patch Notes: How long do online games truly get to live?

7
I'm going to start this article by asking a question I don't actually want an answer to: How long has Minecraft been popular? Objectively there...

‘We are designing it to last for decades’: Stars Reach is hoping for ‘a few hundred thousand players’

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Are you feeling the hype yet from the approach of the Stars Reach Kickstarter? Because Playable Worlds is kinda going all out with blogs...

Raph Koster offers a high-level overview of what Stars Reach is and what you’ll do in it

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"Today I’m going to give you a tour of Stars Reach, the game. Like, the whole thing." So begins Raph Koster's latest dev blog...

Star Citizen details work on AI and preparation for new and improved missions in January report

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We've only started the month of February and gotten details on November and December's work, but it's too late to look back too far...

Stars Reach lays out its four major Kickstarter tiers, including one where you can design a planet

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We're a week away from the Stars Reach Kickstarter launch, but Playable Worlds is already teasing what the Kickstarter tiers - and therefore some...

Star Citizen’s alpha 4.0.1 is such a mess that CIG has cancelled the Red Festival free-fly event

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Last December, CIG head Chris Roberts stated an intention for alpha builds of Star Citizen would focus on "decoupling feature development from content creation...
This won't get tedious as hell after four minutes.

Chronicles of Elyria’s dev blogs disappear, and there’s no timeline for when they’ll return

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This past December we reported on the continued drawing inward of communication and updates from the kickstarted MMORPG Chronicles of Elyria, as Soulbound Studio's...

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