See: Crowfall
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Crowfall improves its time-based skill leveling
Similar to how skill training works in EVE Online, Crowfall uses a time-based skill-up system that accrues points whether or not the player is...
Crowfall details the mechanics of building within its eternal kingdoms
If you're going to share a plot of land with other people in Crowfall, you need to understand what that sharing will entail. If...
Crowfall streams another set of patch notes from the future
Skill trees are pretty darn important to Crowfall, so it's also pretty darn important when the development team announces that said trees are getting...
Crowfall’s 5.5 pre-alpha is live with female centaurs, player vendors, and a new map
Crowfall is ready to push its pre-alpha testing phase to the limit. A new dev video from ArtCraft this week shows off some of...
Crowfall’s April Q&A focuses on quality of life improvements
The host of small improvements and tweaks that result in a better operating game client and a more enjoyable user experience can be just...
Crowfall’s necromancy system would like to place dibs on your body
In most MMOs, when you hear the word "necromancy," you instantly think of the Coolest Class Ever. One that calls forth zombies, binds skeletons...
Crowfall gives players better tools to build bigger castles
Before you can storm the castle, you must build the castle. And when it comes to Crowfall, that will be a pretty fun part...
Crowfall Q&A turns its focus to NPC creation
Don't be fooled by the PvP nature of Crowfall -- the game world (or worlds, plural) will feature many NPCs to add flavor and...
Don’t lose your head in Crowfall — but you probably will
It's not too common to see game developers giddy about beheading, but then again, most developers aren't part of the Crowfall team.
ArtCraft is giving...
Crowfall might put your head on a stick
Haven't lived up to your potential? Suffered the wrath of your enemies and paid the price for your folly? You could very well end...
Crowfall details its upcoming vendor system
Here's the next big system coming to Crowfall: Vendors! No, wait, come back, stop muttering that every game have those. This is different, this...
Crowfall March Q&A video feels the walls closing in all around
You have questions and Crowfall's dev team has (some of the) answers. For example, "How are you going to keep me from getting killed...
Crowfall continues its discussion over the vassal system
The team behind Crowfall continues its behind-the-scenes discussion of the upcoming vassal system in the eternal kingdoms. Vassals are a way for players to...
Crowfall takes you behind the scenes for the formation of its vassal system
Have you ever had the burning desire to experience the magic, the majesty, the magnificence of the game development process as it happens? Truly,...
Crowfall’s concept art attempts to capture the spirit of conquest, building, and exploration
If a picture is worth a thousand words, then Crowfall just spat out a 3,000-word essay in full technicolor. The art team behind this...
Crowfall delves deeper into crypts with its latest video Q&A
Are you still struggling to wrap your mind around the way that Crowfall's new Crypt system is going to work as character selection? The...
Crowfall’s latest development stream is all about hello and goodbye
If you missed the most recent development livestream from Crowfall's team, you can watch it now just below. And it's covering a lot of...
Crowfall explains its new approach to character selection with the Crypt
As it currently stands in Crowfall, you are not the character that's marching around. You are a little shining blue crow, which is what...
Crowfall: Game feature video extravaganza and plans for future games
Talk about a video bonanza! ArtCraft unloaded a whopping eight new Crowfall videos this week for fans to enjoy. Each one of these covers...
Raph Koster calls potential manipulative MMO microtransaction AI ‘horrendous’
Here is some nightmare fuel for gamers imagining the future of the industry. How about an artificial intelligence that deliberately manipulates and messes with...