blade and soul

Play Blade & Soul now
Official Site: Blade & Soul
Studio: NCsoft
Launch Date: Western ETA Q1 2016
Genre: Fantasy Themepark
Business Model: Hybrid Free-to-play
Platform: PC

Blade & Soul’s Assassin gets a class overview and a video

Blade & Soul has released a class overview for the Assassin. NCsoft describes it as “a complex class that excels when they have the freedom and time to set up their attack, and can be defined by their strategic approach to combat.”

Playing an Assassin well involves mastering position, timing, and skill chains to ensure that your opponents lack the time to respond to your attacks. Skill availability is dependent upon stance: Stealth allows Assassins to deal huge damage while hidden while Decoy provides a bunch of crowd control effects. Be sure to read the full class explanation via the link below, and don’t forget about the video after the break.

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The Daily Grind: What upcoming MMOs are on your to-play list?

The other day I got into a conversation with friends about which upcoming MMOs were catching our eye. While I have more than enough gaming on my plate right now, I am fairly sure that Devilian will get some of that time when it goes live, and I am being weirdly tempted by Tree of Savior of all things. Project Gorgon always remains on my list although I’m waiting for a beta edition to really jump into that game.

Blade and Soul and Black Desert appear to be two of the more hotly anticipated titles on the horizon, although I’ll wait to see if there’s a huge wave of positive personal testimony when they come out. I own Shroud of the Avatar, so whenever that comes out I’ll owe it to myself to get my money’s worth there. As for Star Citizen, I am firmly in the neutral wait-and-see camp.

What upcoming MMOs are on your to-play list?

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Massively OP Podcast Episode 39: Giving thanks

With the holidays craziness beginning, Bree and Justin take a somber, dignified moment to give their thanks for MMO gaming. After which they complain about outta whack developers, speculate on the new year, and handle a whole bunch of listener emails.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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Blade & Soul will include North American players in its next world championship

Do you want to be the best around, with nothing that will ever keep you down? Blade & Soul makes a point of being able to support one-on-one combat in a balanced format, leading to an annual championship event for the game in its native South Korea. Coinciding with its launch in January of next year in North America and Europe, players from those regions will be able to take part in the tournament next year in hopes of claiming the grand prize.

There’s also talk about including the game in some of the more traditional North American competitions such as EVO, although at this point the talk is entirely speculation and willingness from NCsoft. Still, if you were hoping to see the game moving into a competitive niche when it launches, you have reason to continue hoping.

Source: Destructoid

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Blade & Soul makes Western debut on January 19th

If you’ve been waiting for the localized launch of Blade & Soul for what feels like an eternity, your wait is nearly over. The game is officially launching on January 19th in North America and Europe alike, with more beta tests taking place between now and then. Founder’s Pack purchasers will be able to access the game on January 15th, while name reservations will be available starting on January 11th.

Want a little more time to try the game out before buying in? The next beta weekend runs from November 24th through November 30th, giving you a new and exciting excuse for avoiding your family during the holidays. At launch, the game will have a level cap of 45 for all seven playable classes, and 30 dungeons along with the 1v1 arena once you’re done with questing and exploring.

Source: NCsoft press release

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Blade & Soul dedicates a week to highlighting the Force Master

The combat in Blade & Soul centers around mixing it up with martial arts, but the Force Master is the class that recognizes how much more easily you can win a fight by never getting close enough for your opponent to land a punch. It’s all ranged combat all the time with the Force Master, and as with the previous class weeks, the official site is showing off just what the Force Master is capable of doing.

If video is more your thing, you can jump down below to see the fire and ice in action. If you’d prefer to just read about it, check out the class overview page and learn about the combos that a skilled master of forces can unleash. In either case, you have to admit that it makes sense to win a fight by staying out of range forever. (Unless your opponent is also a Force Master; then you’re just making it tedious.

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Korean edition of Blade & Soul gearing up for a new class and more story

Are you worried about the health of Blade & Soul? With any import title, it’s easy to wonder if the game is going to fold unexpectedly in its native land and leave fans without any further development. So the sight of the game’s upcoming Korean patch should be a source of comfort if you weren’t already excited by the though of more story for the game along with a whole new class to play.

The class itself doesn’t appear to have a name at the moment, although it’s meant as a hybrid of the game’s Force Master and Kung Fu Master. You can check out a trailer for the patch (along with a few quick shots of the new class in action) just below; there’s no word on when all of this is coming to the American version of the game, although considering that version hasn’t launched yet, we’d argue smart money would be on “not for a couple of weeks at least.”

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It’s Kung Fu Master week in Blade & Soul

Do you know kung fu? The Blade & Soul Kung Fu Master does, clearly, and today NCsoft decided to kick off Kung Fu Master class week with a wall of text, a video, and a listing of common combos. The text claims that the KFM is “likely the most complex class,” both because it requires strong situational awareness and quick decisions and because many of its skills are “triggered from specific conditions.”

Kung Fu Masters deal both fire and wind damage, though not all abilities have an associated elemental effect. The class is also one of two in the game that can generate threat, so expect to keep boss mobs focused on your KFM in PvE. Click past the cut for a video overview.

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Betawatch: Closed beta explosion (October 30, 2015)

It’s a week of games entering closed beta. That is the joke here, if you want to call it a joke. Front and center, of course, is the long-awaited Overwatch beta, which you can join by… well, hoping. If you aren’t in it at this point, you’ll just kind of have to wait and hope that you get added in a subsequent wave. But there’s even more stuff going on in beta-land this week than that.

And what about all of those other games that we talk about every week? Well, they’re still in the list below here, as always. Check them out, and let us know if something has changed without us noticing. It happens from time to time.

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Blade & Soul’s Destroyer wields a giant axe, generates low threat

It’s Destroyer week on the Blade & Soul website, which means that there is plenty of new class-specific stuff to read. The Destroyer is designed for people who want to wade into the thick of every front line fight, as well as people who like battle axes that are larger than the character wielding them. Destroyers can “grab their opponents, punch them in the air, and smash them on the ground like ineffective rag dolls,” according to NCsoft’s… enthusiastic… trailer voiceover.

While you might initially assume that the Destroyer is some sort of tanky tank aggro magnet, NCsoft’s textual description says that the class’s “strength and high endurance provides ample opportunity to provide support,” and that the Destroyer’s threat generation is actually low.

Don’t forget to watch the video after the cut!

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Buy a founder’s pack, get into this weekend’s Blade and Soul alpha

If you’re looking for a sure way to get into Blade and Soul’s alpha test, then it won’t hurt to hand NCsoft a little bribe.

OK, it’s not a bribe, per se. But the studio announced that fans who pick up one of the game’s founder’s packs by 8:00 p.m. EDT today will get into this weekend’s technical alpha test. This second technical alpha weekend will begin on Friday.

So how much will a founder’s pack set you back? The cheapest edition is $25, which includes all upcoming beta tests and a three-day head start to the live game.

Source: Official forums. Thanks to Dave for the tip!

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Blade and Soul starts technical alpha, talks closed beta features

The very first technical alpha for Blade and Soul is live, according to the game’s official Twitter feed. The studio is sending out alpha keys in waves to a few of the players who have purchased a founder’s pack.

While today’s test is small, the larger crowd is no doubt looking forward to the larger beta that will kick off later this month. NCsoft talked a little bit about what players can expect in the beta test, which includes testing out the premium currency, earning rewards for giving feedback, and even buying premium membership which can be gifted to friends.

Blade and Soul is aiming for an October 30th closed beta test and an early 2016 launch in the west. Players can guarantee a spot in the upcoming beta tests by purchasing one of the founder’s packs, which run from $25 to $125.

Source: Twitter, features of the closed beta. Thanks to Jackofrost for the tip!

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Blade & Soul dedicates a week to the Summoner

Would you consider a cat to be a faithful battle companion? If not, you probably haven’t played a Summoner in Blade & Soul, the class in the spotlight this week. Summoners are the sole pet class in the game, and they summon a magically enhanced feline to aid them in battle. The Familiar engages in melee combat, while the Summoner hangs back and makes use of powerful control effects.

Summoners offer several opportunities for enterprising players. Skilled Summoners can use their pets to effectively solo challenging encounters, while in parties Summoners can make use of group healing and the aforementioned control effects. In PvP, the class has to make use of more defensive skills, forcing opponents to choose between focusing on the Familiar or the Summoner. Check out the video just below to see some footage of the class in action.

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