Major gaming studio, responsible for World of Warcraft and the Warcraft franchise, Diablo III and the Diablo franchise, Hearthstone, Heroes of the Storm, and Overwatch.
blizzard
World of Warcraft plans more server connections for NA and EU realms
The trend (one might say spree) of realm connections for World of Warcraft rolls on. If you liked being on a nearly empty server? Well,...
The Daily Grind: Is it ever too late to start playing an MMORPG?
I'll go first: Nope, it's not. Unless the game is sunsetting tomorrow, it's never too late. It's a video game, folks. You sit on...
One Shots: Chilla with my gorilla
It's always a parade of fluffy, furry, and feathery friends when One Shots asks readers to share their favorite pets, and today is no...
World of Warcraft players are digging in to an 11 month-old secret battle pet unlock
Secret hunters in World of Warcraft are deep in the chase after a battle pet that's been hiding for 11 months now -- a...
Global Chat: Is MMO crafting obsolete?
Tipa over at Chasing Dings recently posed an intriguing question to her friends and readers: Does crafting have any place in the modern MMO?...
WoW Factor: World of Warcraft has no good excuses for not having housing
We are past 15 years on now, and World of Warcraft still lacks housing. This is, frankly, really dumb. And it comes up a...
The Daily Grind: What’s your most embarrassing MMO fail story?
A while back my husband was playing Overwatch when he was in a match with two guys who obviously knew each other and both...
World of Warcraft: Shadowlands is launching on October 27
And we have a launch date, fam! It's been announced at the start of gamescom's digital incarnation this year that World of Warcraft: Shadowlands...
Gamescom 2020: WoW Shadowlands’ launch date, Star Wars Squadrons’ new trailer
We're updating this post at the bottom - scroll on down for the latest!
Forced to go digital thanks to the global pandemic, Gamescom 2020...
Into the Super-verse: Marvel’s Avengers feels like Marvel Heroes by way of Destiny
This past weekend, I finally had a chance to actually try out Marvel's Avengers because the game was running its open beta. Certainly I'd already...
World of Warcraft players are noticing some problems with soloing old content in the pre-patch
You may be forgiven for thinking that after doing a massive item level squish twice before, World of Warcraft's developers would have learned how...
Massively OP Podcast Episode 285: Exit En Masse
Justin and Bree discuss En Masse's closure, Amazon's Lost Ark, LOTRO, WoW Classic, Wurm Online, Population Zero, and Torchlight III, with adventures in SWTOR, WoW, SWG Legends, and The Sims, plus reader mail on MMO customer service and MMO talent trees.
Hands-on with New World’s war mode: All the fun you can have blowing up a fortress of lumber
It's really hard to look at the general progress of New World and not get the sense of a game that's struggling to sort...
World of Warcraft announces more low-population realm connections
Just like the next expansion is bringing players together with the dead in Shadowlands, the current server plans for World of Warcraft seem to...
World of Warcraft kicks off a new animated series, Afterlives, starting on Thursday
The old adage about writing is that a dead character is less interesting than a living one, because a dead one can't do anything...
One Shots: Today’s forecast is foggy with a light chance of dragons
The other day I was at the zoo watching a Siberian Tiger stalk around its exhibit, and I was thinking, "If I encountered that...
Battle Bards Episode 175: Prehistoric jams
Having perfected their musical time machine, the Battle Bards leap back to the past to enjoy the soundscapes of dinosaurs and other prehistoric denizens....
WoW Classic de-layers servers, causing queues to return
World of Warcraft Classic is one big happy family again -- but maybe not quite that happy.
Following a decision to re-implement layering tech this...
The Game Archaeologist: Flagship’s Mythos
Whenever the topic of Flagship Studios comes up, usually it's in conjunction with Hellgate: London. And while Hellgate certainly was a huge and ultimately...
David Brevik discusses how Diablo 2’s development was marked with a year of crunch
It's easy to think of "crunch" in game development being something of a more recent phenomenon as we've heard more about it. It's also...