See: Cloud Imperium
cig
Star Citizen talks Invictus Launch Week, new planets, and body dragging mechanics
It's another week and that means another episode of Star Citizen's video digest series. This week, we get a closer look at the Invictus...
Star Citizen talks about new shaders, what’s next for prison, and the free fly event on May 22
Last week, Star Citizen made a lot of noise about light in its Inside Star Citizen video series. This week, it's all about shaders,...
Star Citizen Live highlights the creation of the music of New Babbage
If you're among the Star Citizen players who appreciate some of the ambient music made for the game, then you'll likely enjoy the latest...
CIG’s Articles of Association reveal a partnership that might mean VR for Star Citizen or console launch for Squadron 42
A poster on the Star Citizen subreddit has played an intriguing game of connect the dots that might mean some interesting things for the...
Star Citizen turns its lights on and off, shows off yoga outfits, and plays with gas clouds
This week's video for Star Citizen might not be an attention-grabbing bundle of information for some. Oh, sure, it has some things to talk...
Star Citizen’s April report talks about Pyro planets, a refining station, and player trading
While a fair bit of Star Citizen's monthly report for April was about work for alpha 3.9's release, there are a few intriguing little...
MMO fan creates an infographic to help you choose a game
With such a wide field of MMORPGs out there, it may be pretty daunting to figure out where to start -- or where to...
Star Citizen confirms Fleet Week, Theaters of War testing, and Squadron 42 updates this month
The month of May is looking to be a pretty loaded one for Star Citizen fans as CIG has posted a little teaser of...
Star Citizen just canceled this year’s CitizenCon 2950 thanks to the pandemic
Add Star Citizen's CitizenCon 2950 to the growing pile of major MMO and gaming events that have been dislodged from the calendar this year...
Star Citizen puts an end to surprise sandwiches, shows off comm calls in Squadron 42
Star Citizen released its alpha 3.9 this week, and with it came a rather interesting bug: Whenever someone would quick-buy a food item, anyone...
Massively Overthinking: Canaries in the MMO coal mine
A few weeks back on the MOP Podcast, reader Danny posed us such a provocative question that we said right then we were going...
Star Citizen alpha 3.9 Locked Up & Loaded is live with survival effects, new mission, and prison (!)
It'll probably never stop sounding silly when alpha MMOs make a bit to-do about their patches, but it's gonna keep on happening, and today...
Massively OP Podcast Episode 269: Pre-Searing parties
Chris, Justin, and Bree discuss Guild Wars 1, Lord of the Rings Online, Dungeons and Dragons Online, Funcom's Dune, World of Warcraft, and Star Citizen, with adventures in Fallout 76, FFXIV, Torchlight III, Star Stable, AQ3D, Villagers & Heroes, plus mailbag topics on the state of thes site, the cost of MMOs, Astellia Online, and MMO crafting.
Star Citizen talks about the creation and gameplay functions of space cows and space whales
Star Citizen's planetary surfaces are pretty vast, but they also are pretty barren of fauna, which means that either the devs haven't had a...
One Shots: There are many thrones, but this one is mine
In most of our real homes, the only throne we have does unspeakable double duty and isn't something we'd show off to visitors. But...
Star Citizen answers questions about the Quantum system, talks about its new work-from-home life
Earlier this week we told you about an upcoming AMA from Star Citizen focused on Quantum, the background simulation that will effectively let the...
Check out Cosmonaut, a fan-created monthly Star Citizen magazine
Fan creativity is always one of the cooler things to see, and the fanbase of Star Citizen looks to have some similarly creative folks....
Here’s a visual guide to the features that have been removed from Star Citizen alpha 3.9
To be fair, alpha 3.9 of Star Citizen is still bringing a fair number of things to the sandbox side of the game, but...
Star Citizen Live’s Q&A session discusses social features and quantum travel
Star Citizen held a Q&A session with its US Persistent Universe team this past Friday, which touched on a variety of topics regarding update...
One Shots: Fine, who needs you, planet?
When a planet has stiffed you one too many times and yanked you around, it's time to put it at your back and head...