co-op

Not So Massively: Checking up on multiplayer RTS Iron Harvest 1920

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Last fall, this column covered Iron Harvest 1920, an alternate history RTS with a strong multiplayer emphasis and surprisingly poignant story-telling. Once I got...
Hacky hacky slashy slashy.

Co-op D&D action battler Dark Alliance announces a June 22 launch date

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The best way to experience a story set in the oldest role-playing game is through a hack-and-slash co-op battler, obviously. Yes, Dark Alliance is based...

Not So Massively: Outriders’ demo teases a decent but unremarkable looter-shooter

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Outriders, the new co-op shooter from publisher Square Enix, is not a game I've followed super closely, but with Anthem consigned to eternal purgatory,...

Perfect 10: Ten features I want to see in Splatoon 3

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The announcement of Splatoon 3 has actually shown me that I know more Splat fans than I thought I did. Like, people who are still playing despite the lack of...

Project Haven is a developing PvE co-op MOBA that seeks to create ‘friendshipping’ gameplay

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Making friends in MMOs is one of the best parts of our genre, but sometimes those connections can feel tenuous at best. The devs...

Not So Massively: Haven is a noble but failed experiment in couples’ gaming

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This is purely anecdotal, but it has been my experience that most people who play games with other people tend to spend most of...

The Scream Team: Finding ghosts in Phasmophobia

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What's better than a ghost hunt for Halloween? Not much! And since her favorite genre is horror, Massively OP's MJ has found a perfect...

Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over

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Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...

Co-op village builder Drake Hollow launches today on Steam

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For years, we've been told by our mothers and fathers to eat our vegetables. As if that wasn't a great enough burden, now we...

Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart

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It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...

Not So Massively: First impressions of StarCraft II’s co-op prestige system

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Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for co-op mode,...

StarCraft II begins testing patch 5.0 with major co-op shake-up and new achievements

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StarCraft II is preparing to celebrate its tenth anniversary, with patch 5.0 hitting the PTR with a wealth of new features. The biggest news here...

Not So Massively: Gatewalkers has huge potential but isn’t there yet

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After years of hilariously wrong recommendations, something seems to have clicked with Facebook's algorithms lately to make it finally start showing me relevant ads....

Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property

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While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...

Interview: Camelot Unchained’s Mark Jacobs just announced a new game called Colossus

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Camelot Unchained studio City State Entertainment has been teasing something big for a while now. This morning, CSE's Mark Jacobs told backers to tune...

Not So Massively: A wishlist for MMO-adjacent online games in 2020

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With the year drawing to a close, my thoughts turn ahead to 2020 and what new gaming experiences it may bring. I am an...

Not So Massively: A Year of Rain is a promising RTS with a co-op focus

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A Year of Rain sounds like the title of an introspective indie movie about overcoming depression. It also sounds like an accurate description of...

Not So Massively: Pagan Online’s launch addresses its biggest beta problems

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A few months back, I offered my impressions of Pagan Online's early access build. I found it to be a fun online ARPG hampered...

Not So Massively: Blizzard cancelled a(nother) game, and I couldn’t be happier

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Recently news broke that Blizzard had cancelled an unannounced game that had been in development for several years. This was followed closely by some...

Not So Massively: First impressions of Conan Unconquered

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I don't have any particular attachment to Conan the Barbarian as a franchise. I'm barely even familiar with it, in fact. But I do...

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