co-op
Not So Massively: Checking up on multiplayer RTS Iron Harvest 1920
Last fall, this column covered Iron Harvest 1920, an alternate history RTS with a strong multiplayer emphasis and surprisingly poignant story-telling. Once I got...
Co-op D&D action battler Dark Alliance announces a June 22 launch date
The best way to experience a story set in the oldest role-playing game is through a hack-and-slash co-op battler, obviously. Yes, Dark Alliance is based...
Not So Massively: Outriders’ demo teases a decent but unremarkable looter-shooter
Outriders, the new co-op shooter from publisher Square Enix, is not a game I've followed super closely, but with Anthem consigned to eternal purgatory,...
Perfect 10: Ten features I want to see in Splatoon 3
The announcement of Splatoon 3 has actually shown me that I know more Splat fans than I thought I did. Like, people who are still playing despite the lack of...
Project Haven is a developing PvE co-op MOBA that seeks to create ‘friendshipping’ gameplay
Making friends in MMOs is one of the best parts of our genre, but sometimes those connections can feel tenuous at best. The devs...
Not So Massively: Haven is a noble but failed experiment in couples’ gaming
This is purely anecdotal, but it has been my experience that most people who play games with other people tend to spend most of...
The Scream Team: Finding ghosts in Phasmophobia
What's better than a ghost hunt for Halloween? Not much! And since her favorite genre is horror, Massively OP's MJ has found a perfect...
Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over
Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...
Co-op village builder Drake Hollow launches today on Steam
For years, we've been told by our mothers and fathers to eat our vegetables. As if that wasn't a great enough burden, now we...
Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart
It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...
Not So Massively: First impressions of StarCraft II’s co-op prestige system
Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for co-op mode,...
StarCraft II begins testing patch 5.0 with major co-op shake-up and new achievements
StarCraft II is preparing to celebrate its tenth anniversary, with patch 5.0 hitting the PTR with a wealth of new features. The biggest news here...
Not So Massively: Gatewalkers has huge potential but isn’t there yet
After years of hilariously wrong recommendations, something seems to have clicked with Facebook's algorithms lately to make it finally start showing me relevant ads....
Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property
While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...
Interview: Camelot Unchained’s Mark Jacobs just announced a new game called Colossus
Camelot Unchained studio City State Entertainment has been teasing something big for a while now. This morning, CSE's Mark Jacobs told backers to tune...
Not So Massively: A wishlist for MMO-adjacent online games in 2020
With the year drawing to a close, my thoughts turn ahead to 2020 and what new gaming experiences it may bring. I am an...
Not So Massively: A Year of Rain is a promising RTS with a co-op focus
A Year of Rain sounds like the title of an introspective indie movie about overcoming depression. It also sounds like an accurate description of...
Not So Massively: Pagan Online’s launch addresses its biggest beta problems
A few months back, I offered my impressions of Pagan Online's early access build. I found it to be a fun online ARPG hampered...
Not So Massively: Blizzard cancelled a(nother) game, and I couldn’t be happier
Recently news broke that Blizzard had cancelled an unannounced game that had been in development for several years. This was followed closely by some...
Not So Massively: First impressions of Conan Unconquered
I don't have any particular attachment to Conan the Barbarian as a franchise. I'm barely even familiar with it, in fact. But I do...