conan exiles

Official Site: Conan Exiles
Studio: Funcom
Launch Date: Anticipated 2016
Genre: Multiplayer Survival
Business Model: N/A
Platform: PC and console

The Stream Team: Conan Exiles swamp fever

The northern swamp in Conan Exiles is denser and more dangerous that the southern portion, but that’s not going to dissuade Massively OP’s MJ! Her ultimate goal is a treehouse by a waterfall, but she had to find the right location before she can start building. That means exploring. (And exploring often means death.) Join us live at 8:00 p.m. as she scours the swamp for the perfect home sweet home.

What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Wednesday, May 30th, 2018

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Conan Exiles brings PlayStation 4 up to parity, is still working to address critical issues

Remember back when Conan Exile’s release made it the newest and hottest kid on the block? We were all so much younger, back in early May. Now we’re older and know better that Funcom’s survival sandbox still needs some work to bring it up to par.

The studio looks like it’s in a “shoring up” phase right now, especially with the release of last week’s PlayStation 4 parity patch. This brought in an AFK kicker, warpaints, thralls that regenerate health, a healing balance pass, and plenty of quality-of-life adjustments. Also, you’re now limited to a 600-meter height limit on structures (“This should not impact players unless they are re-enacting Jack and the Beanstalk,” said Funcom).

Funcom also laid out a distinction between hotfixes and bigger updates, in case you all are new to online gaming. “We are currently doing a lot of smaller hotfixes for crashes and other critical issues either reported by the community or highlighted through internal testing,” the studio said. “In this case, for the hotfixes, our next focus after stability will be server performance and anti-harassment game mechanics.”

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One Shots: The cream of the shuttercrop

What do you get when you ask MMO players with bulging folders of screenshots to pick their very, very best to show off? An absolutely amazing array of visual delights, that’s what.

Zyrusticae kicks off our look at the MOP community’s best-of-the-best screenshots with this view of what I think is Blade and Soul: “Just one? Really? Just the one? Boy, you really know what to say to induce absolute decision-making paralysis in me, don’t you? Well, after much deliberation, I just realized that it had to be this one. There is no other shot that gets my attention as much as this one does. The absurdly saturated, bright blue color palette in contrast with the autumn colors… yes, it does my heart good.”

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Funcom Q1 2018 financials: Conan Exiles will be the studio’s ‘bestselling game of all time’

A year ago, MMO fans were thrilled to find out that Funcom had had its best quarter in ages thanks to the early access launch of Conan Exiles. The first quarter of 2018 wasn’t quite as huge, but you can be sure next quarter will be, as Funcom says it’s already sold 1.4M copies of the game, a million of those before May 8th – which Funcom notes is as many as Age of Conan sold in its first three years of life, making it Funcom’s “bestselling game of all time.” It’s expected to launch on PS4 in Japan this summer, alongside the game’s first DLC in June.

Age of Conan, by the way, gets a note for its Saga of Zath progression server that ran throughout winter and spring; the studio says it was “successful in engaging players and increasing revenue.” Little ink is spilled over Secret World Legends beyond a note about Dawn of the Morninglight and a promise for “more content and events […] going forward.” Anarchy Online is not mentioned.

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The Stream Team: Bigger and better Conan Exiles builds

Last time, Massively OP’s MJ started to work on her little treehouse. But that little half-shack is nothing compared to some of the other builds already on the Conan Exiles server. One is an estate spanning an entire valley! Tune in live at 8:00 p.m. to tour one or two of these impressive builds. Maybe you’ll come away with some ideas for your own pad.

What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, May 22nd, 2018

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Conan Exiles defies the odds to regain most of its early access playerbase

Launch has been kind to Funcom’s survival sandbox Conan Exiles. According to GitHyp (via VG247), the game has defied the odds to rebound.

“Most games that lose 95% of their players in such a short time span aren’t ever able to recover even half of their player base ever again – even when going free-to-play,” the analytics tracker’s blog says,” but even when charging 40 bucks, Conan Exiles regained almost all of its original playerbase, flying back up to almost 50K concurrency after spending a year at the 3K mark. GitHyp attributes the success to Funcom’s “committment to improving the game,” but we suspect Funcom’s extensive media blitz had a lot to do with it too.

The title saw a small patch on PC Friday with bug fixes and the new AFK system; that same patch rolled out to console this morning.

MOP has sent two writers into the depths of Conan’s world since launch: One had little bad to say save for criticism over Funcom’s handling of PvE-C servers, while the other praised how far the game had come since its first steps into early access and said it had “won [him] over.”

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Massively Overthinking: On slavery mechanics in MMOs

Polygon recently had an interview with Conan Exiles creative director Joel Bylos focused on the game’s slavery mechanics, a “feature” I had entirely forgotten about, probably because the game calls such NPCs – whom you are encouraged to capture and enslave – “thralls.” Bylos likens thralls to the ‘bots of Westworld: They serve multiple purposes, from dancing for entertainment to manning base defenses as “intelligent turrets.” Essentially, he argues, they’re a mechanic that allows a single human player to build out and staff a mini empire.

I thought it would be interesting to explore the subject of slavery in Massively Overthinking now that Conan is back in the headlines (and getting good reviews). Should slavery exist in MMOs and other online games? Does it get a pass because it’s NPCs, or does it make you uncomfortable to see your player potentially cast as a heroic slaveholder?

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Returning to Conan Exiles: Praise for Funcom’s progress on PvE and PvP

As some of you may remember, I wasn’t terribly impressed with Conan Exiles when it first went into Early Access last year. It wasn’t exactly that the game was rough, but just more of the same: free-for-all PvP with people constantly zerg killing each other, now with slavery and some dragons!

But Funcom has done a lot to flesh out the game since then. My GDC look at the game gave me hope, and although the PvE conflict switcharoo is really upsetting, I actually have to say that, mechanically, Funcom has won me over. While I normally track my playtime, I have to admit that I spent far too much time playing Exiles. Sadly, I didn’t get to experience clans, god summoning, purges, teleportation, massive battles, or slavery, but it wasn’t from a lack of trying. In fact, Conan Exiles should give all of us, PvE players included, a reason to pay more attention to the survival genre.

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The Stream Team: Building a Conan Exiles treehouse

While Massively OP’s MJ hasn’t found her dream location for a base in Conan Exiles yet, she has found a decent little tree just right for building a little treehouse. And that’s exactly what she is going to do. Of course, after she’s spent a bit of time on construction, who’s to say she won’t meander out in the wilds of the swamp looking for that ideal spot she craves? Tune in live at 2:00 p.m. to witness the birth of a baby treehouse.

What: Conan Exiles
Who: MJ Guthrie
When: 2:00 p.m. EDT on Tuesday, May 15th, 2018

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Conan Exiles boasts about its concurrency while looking to stability improvements

While Conan Exiles may have made a fairly quick trip out of early access compared to its peers in the genre, there’s always the worry that it’s already made its mark and launch won’t get people interested in it. However, the people at Funcom seem happy with its concurrency numbers, as the game’s official Twitter reported concurrency of around 50,000 players on Sunday evening. That’s just how many people were all online and playing at the same time.

The same Twitter was also used to inform players that while there are other plans down the road, the immediate focus for the team is on addressing performance and stability issues; quality-of-life improvements and other patches will have to wait a little bit longer. So while there’s more stuff coming down the road, it can hold off until everyone can log in and play the game reliably. Which is probably for the best.

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Betawatch: Boxes of sand survival for Conan Exiles and Wild West Online (May 11, 2018)

Sometimes, the title “survival sandbox” might seem a bit inaccurate or limiting. But then you get into stuff like Conan Exiles and Wild West Online, games that… well, pretty much place you inside of a box of sand to survive. And they both launched this week! Which means that we’re waving farewell to them from this particular column, but we hope everyone has fun in that box full of sand. Oh, there’s so much sand there, you wouldn’t believe. Sandy everything.

Other beta news? Hey, why not, it’s a free country. How fun.

Want more betas? Boy, you always want more. Good thing there’s a list just below! But do let us know if something slipped into proper launch without letting us know or if the developers seem to have dropped off of the face of the planet. That… latter one might be more likely.

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The Survivalist: The good, the bad, and the barbaric of Conan Exiles’ launch

If the survival genre is any indication, Early Access is a nigh indestructable beast! Time and time again we’ve seen where so many have failed to defeat this end boss. But that all changed when one mighty barbarian came along and did just that. Conan Exiles strangled the last breath out of the Early Access beast with its bare hands and cast it aside, then strode straight into the waiting arms of launch this week.

Now there is lots to say about this launch, and a good chunk of it is pretty glowing. However, no launch is without some troubles. And sadly, there is also a despicable element as well. Here’s my look at the good, the bad, and the barbaric of the first couple of days of Conan Exiles’ launch.

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