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Profane discusses skills and how players will acquire them in Twitter thread

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It's time for another Profane Twitter thread! No, not a thread of angry, expletive-filled postings on Twitter, but a Twitter thread from the devs...

Profane replaces calendar dates on its development roadmap with highlights and progress bars

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One of the biggest, spikiest, gnarliest bear traps in open development is slapping a date on a feature; nine times out of ten, date...

Profane shares some lore, character creation updates, a bird design, and an end-of-year wrap-up

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The full-loot PvP sandbox of Profane continues to use its Twitter account as a sounding board for its variety of updates and concept previews,...

Profane ponders the effects of seasons, weather, and day/night cycles to gameplay

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Yep, it's another Twitter thread from Profane. Yep, it's once again rather design document-like and vaporous. It's also something distinct and not often considered...

In-development PvP MMO Profane explains its primordial ‘mind’ element

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The world of Profane is powered by five different primordial elements: light, shadow, life, instinct, and mind, the last of which is the subject...

Profane discusses toxicity in full-loot MMOs and its plans for player-built houses and towns

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Profane is a full-loot open PvP sandbox MMORPG, a fact that the devs at Insane have been touting loudly and proudly several times. This...

Indie sandbox MMO Profane recaps latest progress in new video

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Most of the time, the PvP MMO Profane has been showing off its development progress via Twitter threads. This time around, however, there's a...

Insane’s CEO discusses how Profane will mitigate the problem of PvP zergs

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One of the bigger concerns in any open PvP game that involves holding territory is zerging. How do you stop a massive group of...

Profane takes a jog over all sorts of different terrain to show off footfall VFX in latest Twitter thread

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When you're dashing through an MMO's world, how carefully are you staring at your feet? Probably not very closely, if we had to guess....

Profane splashes its new digital water everywhere in latest Twitter showcase

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I recall a time during the Nintendo 64's early life cycle when devs were excited to show off new water animation tech. Sure, it...

Profane shares another alpha roadmap update, plans to test character creation soon

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PvP MMO Profane is back on its Twitter trip, this time offering another update to its alpha roadmap and a quick rundown of the...

Sandbox MMO Profane discusses how players will acquire cosmetics

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As we've touched on many times, dressing up your MMO avatar is the single most important thing you can do in-game. Mercifully, the devs...

Profane provides a look at a tropical region cenote in latest Twitter thread

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Today we're all going to learn more about some of the tropical landscape of Profane as well as a new word: cenote. That's basically...

Profane shares a sneak peek at its weather system and day/night cycle

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Are you a fan of MMO weather systems and day/night cycles? Then you'll love the latest Twitter thread from the developers of Profane, which......

Profane delays a couple of alpha roadmap features thanks to a player movement bug

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When bugs attack, they can upend a few things in game development. That sort of fate has befallen Profane, the PvP sandbox MMO that...

Profane talks about mitigating PvP stagnation, avoiding zergs, and territory control mechanics in an AMA

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Insane Studios, the developers of the upcoming PvP sandbox Profane, arrived to the PC gaming subreddit for an AMA to field a variety of...

Profane previews its sound design by focusing on a tropical beach biome

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While the developing PvP MMO Profane will obviously feature the sounds of fighting between players and the sounds of combat in general, a new...

Open PvP sandbox MMO Profane shares its development process on the way to alpha release

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Profane, the full-loot open PvP sandbox from Brazilian dev studio Insane that we told you about in January, has put out another post to...

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