See: Not So Massively
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Not So Massively: Drake Hollow is the wholesome survival game we need right now
I've talked in the past about liking survival mechanics in games, but not so much survival games themselves. There are a couple of reasons...
Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games
So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...
Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over
Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...
Not So Massively: Reflections on Blizzard, one year after the Hong Kong fiasco
Almost exactly a year ago, I declared that the Blizzard I loved is dead, in reaction to the Blitzchung/Hearthstone/Hong Kong fiasco.
Twelve months later, that...
Not So Massively: The dos and don’ts of stealing from single-player games
In my last Not So Massively column, I looked at the right and wrong ways for other genres to steal from MMOs. But in...
Not So Massively Roundup: Destiny 2, Spellbreak, Vigor, Valorant, Frostpoint, Shadow Arena, and PUBG’s BLACKPINK collab
Welcome to a quick roundup of some news from the Not-So-Massively world!
Destiny 2: Bungie posted a trailer and a detailed dev blog on Destiny...
Not So Massively: The dos and don’ts of stealing from MMOs
Recently I played through the new PC port of the open world RPG Horizon Zero Dawn. While playing it, I was struck by how...
Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart
It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...
Not So Massively: First impressions of StarCraft II’s co-op prestige system
Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for co-op mode,...
Not So Massively: Online ARPGs are the pizza of gaming
I spend a lot of time thinking about online ARPGs these days. It's always been a genre I've enjoyed, and since taking over the...
Not So Massively: Gatewalkers has huge potential but isn’t there yet
After years of hilariously wrong recommendations, something seems to have clicked with Facebook's algorithms lately to make it finally start showing me relevant ads....
Not So Massively: My top 10 favorite ARPG classes
I love me some ARPGs, but in any RPG your enjoyment will depend so much on finding the right class. A game that felt...
Not So Massively: I like survival mechanics, not survival games
When I played We Happy Few, one of the things that surprised me the most was how much I enjoyed the survival mechanics. I...
Not So Massively: Kind Words is one of the most intense games I’ve ever played
In these trying times, I think we're all dealing with a certain degree of anxiety and loneliness. For some of us, feeling worried and...
Not So Massively: Exploring the Reign of Terror Diablo II mod for Grim Dawn
Unlike a lot of ARPG fans, I was never a big player of Diablo II back in the day. I enjoyed the story and...
Not So Massively: Comparing online ARPGs, from Wolcen and Diablo to Grim Dawn and Path of Exile
A while back in the Not So Massively column, I did a piece comparing the pros and cons of some of the biggest names...
Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property
While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...
Not So Massively: Delving into builds and endgame in Wolcen Lords of Mayhem
A few weeks ago in the Not So Massively column, I gave my initial impressions of Wolcen: Lords of Mayhem. I found it a...
Not So Massively: First impressions of Wolcen, a familiar but fun ARPG
Wolcen: Lords of Mayhem isn't a game whose development I followed super closely, but I'd seen it on Steam aways back and thought it...
Not So Massively: Imagining a true MMORTS
MMOs and RTS are two of the genres of game I play the most. Given that, you'd think I'd be a big fan of...