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See: Star Citizen

Star Citizen talks about the creation of the Bengal carrier and hosts a competition to celebrate Pride

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During the Invictus Launch Week event in Star Citizen, fans were treated to a special arrival as part of the UEE Navy's show of...

Star Citizen grants a look at the process of creating AI behavior

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As much as MMOs are about other players in a shared area doing things and lending a sense of ambience to a game world,...

One Shots: A blast from the past

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As a kid who grew up on the original series of Star Trek, the nostalgia is strong with this opening screenshot here from Star...

Star Citizen showcases the Hercules Starlifter and Tumbril Nova, leaves massive logs in install folders

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This week's video digest from Star Citizen is eager to show off some new toys, as it provides a look at the new Crusader...
sky boats

Star Citizen provides a detailed look at the systems that will power AI, dynamic events, and the economy

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Fans of Star Citizen got a truly massive info dump thrown on them by way of a recent video from Persistent Universe director Tony...
So, if you still think is happening...

Star Citizen outlines the free flyable ship schedule for Invictus Launch Week, debuts the RSI Scorpius

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It's Invictus Launch Week in Star Citizen, and since the event is ostensibly about the UEE Navy flexing its military might, it's also more...

Star Citizen talks about upcoming capacitor changes and missile operator mode gameplay

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It's time once more to round up Star Citizen's latest weekly development video, which talks about ship-based gameplay updates that are in the pipeline...

Star Citizen outlines the month ahead, addresses radar, plus one fan’s development retrospective

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The merry, merry month of May has a number of events and updates coming up for Star Citizen according to an outline posted on...

Star Citizen discusses development work on improving radar, scanning, and pinging

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About half of the visual information taken in while flying around in Star Citizen is with your eyes and the other half is done...

Star Citizen details work on Orison, server meshing, and AI behavior while hyping up Invictus Launch Week

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As we slide forward into May, it's time for CIG to check in with another Star Citizen progress report for the month of April....

Star Citizen dates its next free-to-play Invictus Week event, talks about Theaters of War progress

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Star Citizen is a project of multiple game modes. There's the Persistent Universe (the MMO mode), Arena Commander (the space combat arena mode), Star...

Star Citizen shares some new armor concepts and another preview of the Orison landing zone

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This week's Star Citizen video has a couple of advance looks at what the devs at CIG are cooking for the game's alpha, leading...

Massively Overthinking: The terrible hot-mess MMOs we have fun in anyway

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Every time we cover Hellgate London - and let's be honest, it's a lot since the game comes back from the dead at least...

Star Citizen brings alpha 3.13 online with new vehicles and features, talks with devs at Turbulent in video

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Last night saw Star Citizen add a fresh layer to its alpha build with the release of 3.13, otherwise known as Underground Infamy. The...

Star Citizen announces October 9 date for all-virtual CitizenCon

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This won't surprise anyone, I suspect: Cloud Imperium has once again opted for an all-virtual CitizenCon for Star Citizen fans this year. "As circumstances continue...

Star Citizen plans more persistence, outlines dev on alpha 3.13 as CIG buys new office space

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Yesterday, we reported that Star Citizen was going to have a lot to say this past Wednesday, and sure enough the devs at CIG...

Star Citizen promises that some ‘highly requested new features’ will be added to its roadmap this week

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Are you ready to watch some new goalposts move around? Or are you ready for some new features to be iterated upon? There really...

Star Citizen talks about future plans for player-based ship refuel and repair

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As it stands now, filling up the tank and repairing the damage of your internet starship in Star Citizen is an automated matter, but...

One Shots: Riding the dino to the prom

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You think you were all decked out in finery and had a spiffy ride the last time you went to a formal dance? You...

Massively Overthinking: Should MMOs sell exclusive items – in alpha?

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MOP reader Randomness recently wrote to us about a Reddit discussion about games with exclusive item shops before the game comes out. The issue...

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