The Skyforge development team has been listening to player feedback during the second closed beta test for the game. A new post on the official site specifically addresses several points, including the speed of unlocking the upper level (and additional classes) in the game’s Ascension Atlas, optimization, and the game’s weekly caps for progression in terms of currency and leveling.
Melee classes can look forward to receiving more improvements to improve viability when compared to ranged classes, and the early stages of content will see more diversity so that players can explore a wider breadth of adventures. The upper levels of the Ascension Atlas will also open up sooner, allowing players more opportunities to pick up new classes and diversify. For more beta feedback, check out the full rundown, which does a solid job addressing criticism without being heavy-handed.
[Source: Official site]