Amazon’s Breakaway revamps warriors, confirms more upgrades on the way

    
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Last September, the internet was buzzing about Amazon Game Studios’ big reveals, including Breakaway, which the company teased for weeks ahead of time. It turned out not to be an MMO — we’ve got New World for that fix — but a “mythological sport brawler,” a 4v4, third-person MOBA-lite built from the ground up for streaming. Since then, the game’s run a few alpha tests and put the feedback to work, overhauling the characters one by one. Jarra was first up among the warriors, and now AGS has a huge dev blog out detailing changes to the rest.

For starters, several of the warrior-archetype characters got renames (Spartacus to Argus, Anne Bonny to Kyra, and Morgan Le Fey to Korryn) and style buffs; the studio tweaked power ranges, control, strafing, buildables, text chat, replays, the relic running system, and the gold economy.

“Don’t worry – Breakaway’s still about fast action, strategic teamwork, and dunking on fools,” AGS says. “We listened to your feedback and made changes we believe only refine what makes Breakaway great.”

A developer Q&A yesterday confirmed that more character upgrades are on the way: “Expect massive visual changes for the Black Knight, Rawlins and Victor soon, probably not next patch though.” Alpha signups are ongoing.

Source: Official site, press release
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Melissa McDonald

The old names were better.

Alex Js.
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Alex Js.

From all the streams/YouTube videos I’ve seen – this game is pretty much guaranteed to fail. It’s just a VERY generic, unimaginative mix of UT’s Bombing Run and SWTOR’s Huttball, with a tiny team sizes, and there are more than enough of various “competitive, small team-sized” games already.
Amazon can definitely do much better with their infinite supply of money – something with much more vast size/scope and capable of handling much larger amount of players per team. Not quite a full-blown MMORPG (Amazon is already working on some “generic MMORPG”) but something like “Planetside” series, only done right this time, by a competent people (meaning “not involving any SOE/Daybreak rejects”).

Cyclone Jack
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Cyclone Jack

This looks absolutely bland and boring. I was bored within 30 seconds and had to force myself to watch to the completion of the first round, and did not watch the remaining 10 minutes.

First, who thought 3rd person Bombing Run was a good idea? There is a reason it wasn’t a game mode in any further UT games. With that out of the way…

While the character art is good in the still shots, none of them stand out once the game is in progress. The characters are very floaty, and thanks to the abysmal camera, its hard to focus on what’s going on or on who is doing what. Other than the AoE Grass ability that stood out like a sore thumb, none of the attacks or abilities stood out to me visually in any way, it was just random projectiles and generic slash effects. The announcers didn’t help either, as I found them more distracting than informative.

Yes, this is alpha footage, but I’d say it need to go back into the oven for a while. I would put focus on making a better camera, followed by more distinctive characters and abilities that stand out.

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Life_Isnt_Just_Dank_Memes

““Don’t worry – Breakaway’s still about fast action, strategic teamwork, and dunking on fools,””
So MOBA Lite for edge lords who don’t have the patience for proper MOBAs? IDK, that quote of theirs comes off as trying way too hard.

I mean I think Player Unknown’s Battlegrounds has really captured lightning in a bottle for what games going forward will look like that are shooting for games as streaming entertainment and also delights to play.

I loved GW2 PvP. I played hundreds of hours of it but that game wasn’t watchable. There are a lot of devs working on this game that worked on that game and that is a concern to me. We will see if they are up to the task. I think they will have to contend with Cliffy B’s game too. I bet their game will be a blast to play. My concern lies in the watchability. You can’t say you are going to be esports. Esports just happens. You have to make a game and hope it catches on. I hope these devs that are from ArenaNet that are working on that game remember that lesson that you just can’t push esports.

Did everyone forget what happened to Evolve already? Never claim to be esports. Just make the best game you can and hope it happens.

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Armsbend

The shoutcasting on an alpha with presumably no real players was really forced and awkward.

Cyclone Jack
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Cyclone Jack

“My concern lies in the watchability. You can’t say you are going to be esports. Esports just happens. ”
Sadly, developers don’t understand this.