Guild Wars 2’s Wintersday celebrations are live along with the condition and balance patch

    
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Ahhhhh! What’s that thing up in the sky over Divinity’s Reach, the second-best video game city ever? Oh, don’t worry, it’s just Toymaster Tixx’s enormous golem airship, back to celebrate Wintersday. Nothing to concern yourself with!

Yes, Wintersday has returned to Guild Wars 2 today, bringing with it Tixx’s Infinarium, the Winter Wonderland jumping puzzle, Toypocalypse, the most epic snowball fight ever, and all the other shenanigans ArenaNet has on offer. Expect a revamp to winter achievements and awards clutter (like the old snowflakes) as well.

Today’s patch has more than just holiday hijinks, however, including modifications to the way conditions work in the game.

“In this extra balance update, we’re looking to reduce the overall burst potential of damaging conditions throughout the game. We’ve done this by reducing the number of condition stacks inflicted while increasing the applied duration so that overall damage remains similar (with a bit of variance one way or the other). In addition, we’ve evaluated some of the vulnerability applications via the trait system and have reworked some of the guaranteed high up-time traits, pushing the vulnerability into more guaranteed—but limited—moments during combat. Finally, there have been a few profession-specific changes aimed at improving the general health of the game.”

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