30We don’t mean to blow anyone’s minds, but there are a few different languages spoken in the EU. At least three. This poses a unique challenge for developers dealing with cross-world functionality, something that has been relevant with the Guild Wars 2 WvW system; linked worlds have generally stuck with the same language for the playerbase, so that everyone can communicate freely. With the upcoming restructuring process, however, that practice will be abolished and worlds will be linked regardless of languages spoken.
The idea is ultimately to provide additional data about grouping players speaking multiple languages as well as creating fairer overall links. Players are invited to leave feedback about the change, although the phrasing certainly seems to imply that this is a decision that’s already been made; hopefully any feedback offered is positive. We can only hope that shouting loudly about what you want players to do is a universal language.Source: Official Site