Guild Wars 2’s massive balance patch eyes major nerfs

    
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There’s a big, big update coming for Guild Wars 2 players — and no, it’s not another Living World Saga thingy. This one is a balance patch, the Mother of All Balance Patches, with the goal of making PvP-centric gameplay “more active.”

With the update, damage calculation is going to be redone (i.e., nerfed) around a 2.0 power coefficient, cooldowns will be “felt,” healing will be tied to damage (i.e., nerfed), and instant skills are going to be taken out to a back woodshed and adjusted (i.e., nerfed) within an inch of their lives to allow more “counterplay” in PvP. Every single class is experiencing the fun of these balance changes, as evidenced by the lengthy list on the forums.

ArenaNet said that this will get the game on a new schedule: “This patch is unusual in that it’s more about establishing a new paradigm than it is a regular balance update, and the result is a giant set of changes. Moving forward with competitive balance, we want to make smaller adjustments more often. The specific cadence for balance will always depend on our overall release schedule, but ideally it will be closer to every 4-6 weeks.”

Read our first impressions of Guild Wars 2’s recent Shadows in the Ice content drop.

Source: Guild Wars 2
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