The Daily Grind: Is there a thing you secretly love in an MMO you hate?

    
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I am not supporting this lizard-shooting quest.

Let’s give credit where credit is due: Just because we dislike a game doesn’t mean we dislike every last thing in it. Most of the time, there’s just a preponderance of annoyances that move an MMO from our “maybe” pile to the one labeled “never again.”

I have a whole list of things I wish I could port from games I don’t love so much to games I do. I loved World of Warcraft’s Pandaria farms. Why don’t more MMOs steal Champions Online’s asymmetric costume bits, or Warhammer Online’s cool trinkets? I’d give anything to port Lord of the Rings Online’s farming system out of old Turbine’s jank. Anarchy Online’s in-city apartments were smart! I don’t “hate” most of these games, but dang, I wish I could rescue their best features.

Is there a thing you secretly love in an MMO you hate – or at least in an MMO you are done with?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Robert Mann

Nope. I like the things I like. Doesn’t matter if I detest the game for other reasons, those are still positive things to me. Why be shady and lie about it?

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NeoWolf

Usually, it is the Setting or I.P used. I’ll like that but not like the game or MMO it is attached to.

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Zero_1_Zerum

WOW, to me, is the most boring MMORPG on the market. I tried it during the time “classic” was the only WOW game in town, and didn’t even play the entire free trial. I hated the combat, felt like I was pressing buttons and just watching my character do everything, instead of being an active participant. (To contrast, I loved the combat in ESO, it basically being a copy of Skyrim’s mechanics didn’t hurt.) Haven’t seen anything new for WOW that they’ve put out since it first came out I liked, because the game is still WOW, same boring core game mechanics. I’m never going to sub. I hate how much influence WOW has had on the MMORPG market, because of all the games that copy it.

But, all of that said, I do have a weakness for the lore. I’ve looked at Wikis for the story. I’ve read a few of the books, and thought they were quite good. I even liked the Warcraft movie. WOW has lots of interesting characters and locations. Always felt it was a shame they were tied to a game I hated, which I’d have to play to get the whole story.

creationguru
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creationguru

In the end I just want multiple dye channels for any of the gear that I use. And second I miss Non-bind on pick up gear as it was nice as a player that did not do top end content that I could still get the gear if I wanted to grind to get the resources to purchase it.

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Bruno Brito

Not exactly an MMO i hate or anything, but i think more games should ditch the fixed class system and try to make something akin to SWG. Allowing your character to be tailored to you is one of the best ways of giving player agency.

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Anton Mochalin

Theft and stealing mechanics in ESO.

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Robert Mann

First Elder Scrolls game where unwitnessed theft didn’t get you a bounty. XD

Sad… but true.

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Sorenthaz

Don’t really have an MMO I hate, just MMOs I couldn’t stay interested in. GW2’s jump puzzles and holiday events would be a notable one. Also still haven’t really seen any newer MMO do anything quite like RIFT’s rift/zone invasion system yet which is a bit disappointing. The closest was Legion’s pre-expansion event in WoW where the Burning Legion invaded various spots and you had to fight waves of enemies ending in a big raid boss fight… but that was a one-time thing that hasn’t been seen again afaik.

MurderHobo
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MurderHobo

I don’t miss EverQuest, nor would I want to regress to primitive forced grouping, but I do so miss the synergy of interdependence and archetype roles. Had arguably the best bard. Server GM’s interacting with players and running events.

Hot drops in the old Planetside. Gliding in Firefall. Jump packs in Global Agenda. The scrapped idea to expand flying vehicle combat in WoW. I really really like to fly.

Eve’s economy. Second Life’s creative market.

And ARK’s pet system.

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Castagere Shaikura

The world od secret world legends. It’s so different and I wish a different company made it.

Mr. E.™
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Mr. E.™

I gave up after Tokyo because the game mechanics just aggravated the heck out of me. But the story and world are simply amazing; I’d go so far as to say TSW has the best writing of any MMORPG ever.

Covynant001
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Covynant001

I admire autoplay progression for offline characters, such as BDOs fishing system.

As I work far more than i would like, such systems keep me more interested, especially if a sub is involved.

I always loved EVE’s on / offline skill training system (coupled with skill caps) because my character could “progress” more or less the same rate as everyone else, which made me feel less of a 2nd class citizen vs the no-lifers.