Blizzard plans a book of World of Warcraft fairy tales… but no more scrolls in Shadowlands

    
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Blizzard plans a book of World of Warcraft fairy tales… but no more scrolls in Shadowlands

So remember how people still blame World of Warcraft’s current class design on the old statement of “bring the player, not the class”? That philosophy will have to now be amended with “unless the class brings a very specific set of buffs,” since it appears that scrolls mirroring the effects of Battle Shout, Arcane Intellect, and Power Word: Fortitude will not be in Shadowlands. The current scrolls stop working at level 50 and the result will be parties or raids without a Warrior, Mage, or Priest respectively will just have to live without any version of the buff.

On a happier note, it appears that Blizzard is aiming to continue putting out fiction in the world with another book due next year… but the book in question is a different sort of lore book, as it’s meant to cover the fairy tales and folktales of Azeroth. The book will be intermingled with art and feature a dozen stories by known authors, giving a sense of what the Azerothian equivalent to old stories handed down over generations will look like.

Source: Wowhead (1, 2)

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Josh

I stoppled playing long ago, but the “bring the player, not the class” idea just sounds terrible. I get that it solves a problem with regards to building a group for content and that is a valid grievance…but the existence of that problem is part of why playing a certain class can feel special. When you play a class that’s needed for something in particular, it adds to the flavor and feeling of value that the player can have when they play it.
This is why not all problems need to be solved. It’s not far off from how the dungeon finder and LFG systems that they implemented a long time ago to address problems with people finding groups ended up causing even bigger problems and causing other downstream effects.

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Bruno Brito

Why do people still think LFG systems brought any kind of problem? To me, they SOLVED a problem.

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kelvar

LFG system did solve a problem, but it was damaging to the overall community. Not saying whether or not it’s a fair trade that’s entirely subjective but there was certainly a trade off nonetheless.

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Bruno Brito

Uh…LFG didn’t damage anything. Crossrealm did.

And why are people still pretending that WoW’s community before crossrealm was some sacrosanct haven? It was a trainwreck of dysfunctional people that i would be happy to never meet again.

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kelvar

I’m sorry your community experience was poor, but I’m certainly not pretending (I mean that would be a bizarre thing to pretend about). Were there nasty people…? Of course! But there were ways to deal with them.

I will say from my own experience that the incentives to form social groups and the accountability for people’s behaviour had a significant impact on my community experience.

I do remember organizing weekly PuG raids with our experienced players for folks who couldn’t experience them otherwise and met lots of great people that way. Those who misbehaved were excluded.

Honestly it’s been so many years I don’t recall if the LFG system and cross realm were independent of on another or came together.

That said, I cannot think of a time where a raid finder experience was wonderful, and have no fond memories of any LFG dungeon runs. Those memories are exclusive to community related experiences such as completing Ulduar for the first time with our tiny guild alliance and so forth.

Have your raid finder or LFG experience been different? What are your fond memories from there?

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traja

Mythic raids are strict 20 man affairs so I don’t see this being a practical problem. For lower difficulties it doesn’t really matter if you have all the buffs or not.

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Bruno Brito

No problem. Allow content to be cleared without buffs being mandatory and it won’t be a issue.

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Greaterdivinity

Honestly…I don’t see a problem? You need what, one warrior, one priest, and one mage to get those buffs? For a 25M group that’s painfully easy, and that shouldn’t even be terribly difficult for 10M groups where things are a bit more flexible. The instances where those buffs will matter most is in pushing progression content where you’re gonna have optimized raid compositions to begin with.

The “Bring the player not the class” was in reference to a VASTLY different situation where there were a huge slew of very specific buffs that only specific specs (not just classes) could bring and many only affected parties (shadow priest mana batteries, shaman totems etc.) I don’t see this conflicting with that mentality at all, short of the argument that there should be no class (not just spec) specific buffs at all or that they should be universal to all classes a la the SWTOR player buffs which…is kinda boring.

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Schlag Sweetleaf

.

apple of my eye.gif
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Malcolm Swoboda

you are a treasure

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dawgeth

Hahaha this is amazing. Great job.

Bree Royce
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Bree Royce

lol :D