The Daily Grind: What was the most innovative MMO of 2020?

    
20

Ages back, we used to run a “most innovative MMO” award, and it was one I always liked because it was a good spot to talk about MMOs that might never have a chance to win the top awards. I’m gonna cheat smidge this year, though, and talk about a big MMO that introduced a relatively small thing that I want to see more of: Elder Scrolls Online’s antiquities system.

Launched alongside the Greymoor chapter last spring, antiquities is basically a treasure-hunting system that encourages players to explore the game world and dig up everything from gear to furniture. It’s mostly non-combat content that rewards you for scouting out the far corners of the world. My goodness, we need more of this! Any MMORPG can do More Combat, More Dungeons, More Raids. Not every MMORPG is truly implementing content packaged entirely for the explorer player type.

What would you say was the most innovative MMO of 2020, launched or not – and why?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Previous articleMMO Week in Review: Great expectations for (MMOs in) 2021
Next articleKickstarted Jane Austen MMORPG Ever, Jane closed its doors over the holidays

No posts to display

20 Comments
newest
oldest most liked
Inline Feedback
View all comments