During its preview stream this afternoon, the Destiny 2 team had two tasks: peel back more layers of The Final Shape and launch Into the Light.
Let’s go in launch order. Today’s Into the Light release is a freebie patch and the next in a line of updates meant to keep players interested in the gap between expansions brought on by the delay of The Final Shape. Bungie says it includes wave-defense Onslaught mode, the return of fan-fave weapons, the Hall of Champions social area, revamped exotic missions, and the new Pantheon raid boss gauntlet that’s sure to confuse our autotagger.
The Final Shape, on the other hand, is still on track for June 4th, though it’s a bit harder to parse unless you’re already deep in Destiny 2 lore.
“Alongside the three new Light Supers previously announced, Guardians will wield the Light and Darkness together for the first time to unleash the Prismatic subclass. This subclass introduces new options to enhance and customize each playstyle with the combination of multiple element types. Also, each class will get a unique grenade that combines multiple subclass elements: Warlocks will have Stasis/Void, Titans will have Strand/Arc, and Hunters will have Solar/Stasis. Players will be able to equip an Exotic class item, meaning Hunter’s cloaks, Titan’s marks, and Warlock’s bonds will have Exotic-level perks for the first time. These perks will be randomized, taking two features from existing Exotic class items (even some belonging to other classes) to enhance the Guardian’s ability to customize their gameplay.”