MMORPG Category

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Perfect Ten: The biggest MMORPG stories of 2016

As we start to come to grips with the fact that we will be turning over the calendar into 2017 in one short month, it might just be for the best. In the real world, 2016 was a rocky, unpredictable year, and even among our collective favorite hobby, it featured some highs and lows that very few saw coming.

This will go down as the year that Daybreak broke our hearts, a mobile game erupted into a global phenomenon, drama over an illegal emulator sparked multiple stories, and some of the biggest MMORPG launches came from eastern imports.

So while there might be a few more huge stories left in 2016, let’s spend some time revisiting the major headlines to get a better feel for the shape of the year that we are about to leave behind.

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City of Titans lays out its ‘huge’ metropolis map

As the City of Titans team picks up steam in anticipation for the game’s fall 2018 launch window, there are some tough choices to be made about what will and will not make it into the initial version of the game. About half of the planned sprawling metropolis should be included, with the second half coming some time after launch.

“Our world map is, frankly, huge,” the team posted. “The goal is to start off with a small section of the map to begin with, and have plenty of room to grow. As we began building, it became apparent that even we underestimated how huge that world was. To make sure that we can hit any release date, instead of trying to build every district at once, we are building them one at a time.”

The first stage of this worldbuilding includes the districts of Alexandria, Aurora, Downtown, Old Bradford, Northeastern Research District, Rhineheart Park, Victory Beach, Clarkstown, Highpoint, Iron Point, Liberty Harbor, Lotus Hills, and Weston. And that’s just the first stage.

Source: City of Titans. Cheers, MagmaFist!

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Check out a ton of footage of Lineage Eternal gameplay

Good news for Lineage Eternal fans who have eagerly waited for any news about the game: You have some videos to watch now. You’ve got nearly 40 minutes of footage to watch from the game’s current testing events, and it should give you an idea of what the game looks and plays like at the moment. It’s lengthy! It’s detailed! It might remind you of another title, but it actually exists!

It also comes to us courtesy of Steparu (who we mention a lot around these parts) and Aimix, so give them full credit for all of that captured footage.

The first video below is more of a general gameplay video, while the second is focused around group gameplay. Both are unofficial, of course, and neither one is replete with information about localization, but consider that the game is still in testing that part may be understandable. So what are you waiting for? The videos are right there.

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World of Warcraft players petition Blizzard for Warlock changes

Are you playing a Warlock in World of Warcraft: Legion? If so, you’ve probably seen and experienced a lot of frustration from that class and its community over the changes and playstyle of the Warlock in the expansion.

A new community-driven effort is seeking to petition Blizzard for significant quality-of-life changes to the Warlock. Instead of simply creating a “sign here on the dotted line” petition, the effort’s leader has created a form to gather specific information from Warlock players that can be in turn compiled and handed over to the studio in a “last-ditch” attempt to get the devs to take action.

“Many players feel as though we have been stripped of class fantasy, utility, or even pure damage output,” the survey organizer wrote. “I am extending to you the opportunity to assist me in formally compiling a massive amount of feedback to present to Blizzard in a formal manner.”

See a video on the whole project after the break!

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Crowfall crosses minimum goal for its equity crowdfunding effort

ArtCraft announced today day that it’s “officially crossed the minimum necessary threshold” for its latest crowdfunding effort for Crowfall. It’s now raised $152,084 with 47 days to go.

In November, the studio joined Indiegogo’s fledgling equity crowdfunding platform, which makes use of brand-new laws that allow non-accredited investors to invest in start-ups online. This is indeed investment, unlike the donation-based, Kickstarter-esque crowdfunding you’re probably used to as a gamer, though it’s worth pointing out that investors are purchasing preferred shares, which are relatively restricted in benefit and transfer power, and there’s no guarantee whatsoever investors will see a return.

We relayed interview queries over to the Crowfall devs about their financial situation following the announcement last month; we’ll post it if and when our questions are answered.

Source: Press release, Indiegogo

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Black Desert’s whole New World is live today, boost server opens tomorrow

If you’re a Black Desert fan just waking up and stumbling to the internet this morning, good news: The game is back online.

It’s been down since yesterday afternoon, depending on your time zone, and was offline the better part of yesterday plus a large chunk of this morning. In fact, Kakao extended the maintenance an additional three hours overnight. So far, the main complaint seems to be issues with file corruption and stalled downloads due to the patch.

The justification for the extra-long downtime was Black Desert’s big regional merge, dubbed “New World,” which results in two large megaservers, one for the North American region and one for Europe, and is intended to improve guild competition and the game’s economy (and all the other good things that come from connecting playerbases). Hopefully, you heeded all the warnings before the update to tidy your affairs and log into the proper characters and servers to flag them, as your account will be nice and merged when you log in today.

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The Daily Grind: Have you ever wished that supplementary lore were represented in an MMO?

I do not care about Hearthstone. Odds are I’m never going to; I got over my CCG phase ages ago with actual cards, and while I have a great deal of respect for the games, I’m not really into that particular style of play at this point. But there’s some stuff in that game that I’d love to see ported back into World of Warcraft; both the whole Explorer’s League and Mean Streets of Gadgetzan have additions and expansions to the lore that just scream to get baked back into WoW proper. Heck, one of the latter’s crime syndicates is made for Monks!

This is a frequent problem I have with Blizzard, but it’s hardly the only one out there. Funcom obligingly tied The Park to The Secret World, which I appreciate, but often spin-off games and associated fiction lead us to having interesting content suggested for an MMO that never actually makes it into the MMO itself. So what about you, dear readers? Have you ever wished that supplementary lore were represented in an MMO? Either lore that comes from other, connected games, or just from various bits of fiction and artwork?

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Battle Bards Episode 87: Elves!

It’s high time that the Battle Bards lie prostrate at the feet of their social and intellectual superiors, the high and mighty Elves! Yes, it’s a full episode of elven music, a virtual rainbow of harps and swirly magic and slightly grumpy hosts who use this opportunity to unload their gripes against this fantasy race.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneInPocket CastsStitcher, and Player.FM.

We’ve got Episode 87: Elves! and the show notes for you after the break!

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Life is Feudal enters closed beta on December 14

Tired of toiling away in the drudgery of 21st century life? Then wake up and smell the good news, as you’re about to be whisked back to the halcyon days of medieval times. Life is Feudal announced today that it will be transitioning the sandbox MMO from early access into closed beta on December 14th.

There are two options to get into next month’s CBT. The first is to register on the site and cross your fingers that you will be one of the 1,000 players chosen for the test. The second is to purchase one of the “contribution packs” that are currently priced on sale at $40 to $100. If you’ve already picked up Your Own, you’ll get an additional $10 off that price.

Life is Feudal’s closed beta will allow players to experience the full game and all of its features. An open beta and launch are coming at some point in 2017.

You can prepare for the CBT by going through a video tutorial on the MMO’s minigames after the break!

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Here’s how Rare is building Sea of Thieves’ outposts

Ever wondered how it is that game designers actually build the locations you’ll be tromping all over in MMOs? The latest Sea of Thieves video from developer Rare gives a glimpse into just that process, with a focus on the outposts hinted at in the last video on islands.

Environment Artist Joe Bradford shows players how the team begins with a design requirement for an outpost, which then goes to the concept art team, and then the environment team turns it into something workable, from a low-res block-out to a terrain-sculpted, properly asset-filled scene.

“The outposts are a really important part of our game,” he says, “and we spend a lot of time hand-crafting them so that they’re the best experience they can be.” Watch along below!

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Neverwinter reprises its Storm the Keep event

There be a red moon tonight. A blood moon, so the ancient mariners called it. ‘Tis a bad omen indeed. Ye best be sharpening your swords and limbering up your clicking finger if ye hope to live to see the sun come up over the horizons, maties!

Starting tomorrow, Neverwinter will come under assault by a band of raucous pirates with its Storm the Keep event. This is actually a good thing, as it allows players to prove their heroism and snag some choice loot during the invasion. The top prizes include a swashbuckler companion, a pirate dye pack, weapon transmutes, and even a peg leg. Who wouldn’t want a peg leg?

The event kicks off on December 1st and runs through December 5th. Happy hunting!

Source: Neverwinter

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Albion Online shows off the Keepers of Albion

Since ancient times, the Keepers of Albion have prowled the wilds of Albion Online, rejecting civilization and venerating the wild. The latest lore video for the game shows off exactly that, as well as showing off some… interesting concepts about how female anatomy works in motion. It’s really hard to get away from that element. Avoid watching the video while your boss is looking over your shoulder.

Lore-wise, of course, the Keepers are a group that every adventurer should be very familiar with; as far as they’re concerned, you’re the invading force and they’re the rightful residents of the land. They may not have all of the benefits of modern crafting, but they’ve got druids and numbers on their side. So if you’ve been enjoying the game, you owe it to yourself to check out the rundown below, but you should be fairly warned of some rather wonky physics.

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Path of Exile goes once more into the Breach

Hold on to your breeches, people, it’s time to dive into another Path of Exile challenge league. With the advent of this week’s Patch 2.5.0, the Breach challenge league is now available, offering players a chance to roll a fresh character and go through a new experience.

The twist in with this mode is the occasional Breach on the landscape: portals that take players into an alternate dimension to battle horrific creatures and mighty Breachlords. It might be a breach to do it, but the rewards are apparently worth the struggle.

Patch 2.5.0 makes a lot of other changes to the game, such as adding 55 new items, improving melee action targeting, and moved the contents of the Essence league into the main game itself.

You know what happens when you encounter a Breach on the beach? Breach beach footprints! Yeah, it’s a real thing, and you can see it after the jump.

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