development
Chronicles of Elyria’s latest blog post recaps the development of Adventure 0.4.0, previews Adventure 0.5.0
It's an exciting time for the folks over at Soulbound Studios, as they're putting the wraps on the development of Chronicles of Elyria's Adventure...
City of Titans is still on track for Issue 0 by the end of the year
The fact that City of Titans is still planning to have "issue zero" playable for backers by the end of the year is indisputably...
Wizard101 shares a whole list of facts you might not know about its development
If you weren't already aware, we like lists of 10 around here. So we're pleased by the format Wizard101 chose to use in revealing...
Crowfall shows off the behind-the-scenes magic of the Clusterizer
As cool as it may sound, unless you're actually working on developing Crowfall, the odds are you will never see the Clusterizer in action....
Stay Awhile And Listen II is on Kickstarter covering the development of Diablo II
Would it be wrong to call Diablo II the most influential sequel ever? Maybe. But it undoubtedly had a huge impact on the game...
How the best devs are ‘fleeing in droves’ to escape the abusive games industry
My only nephew is something of a math prodigy, and the fact that he wants to be a game designer when he grows up...
Rend is still on track for a feature-complete Early Access this year
The alpha testing for Rend has just recently begun, and as the game's official Twitter account helpfully informed us, the game is still on...
Sea of Thieves developers talk about the work on the Hungering Deep and subsequent updates
The first major update for Sea of Thieves will be out in the wild soon, and as the newest development video shows off, the...
Secret World Legends’ new lead designer wants to know what you want in the game
The new guard is moving into Secret World Legends following the surprising departure of Game Director Romain Amiel. Chris "Nirvelle" Meredith is taking over...
Dark and Light is devoting April to bug fixes
In the game development sphere, developers take part in two separate but equally important tasks: The development of features to add content to the...
Epic Games releases the Paragon assets for free use in Unreal Engine 4 development
It's interesting to learn that the art and animations for Paragon cost Epic Games $12 million, all told. How do we know that? Well......
Neverwinter hosts a stream on the state of the game
So, how are things going for Neverwinter? Probably all right? It's hard to be sure without an actual state of the game dispatch from...
Paragon is slowing down because the game just isn’t growing
It's a good thing that Paragon fans have gotten a detailed and straightforward update on the state of the game and its development future...
City of Titans shows off animation blending in action
We can't really show you animation blending in the header because we tend not to use animated pictures in our headers due to resource...
Amazon confirms that Breakaway is on hiatus
Is Breakaway dead? We don't know for sure, but the rumors started flying yesterday, and the latest official word certainly reads like a death...
Digital Extremes to open a new studio in Toronto
The studio behind Warframe is riding the success of that game until it runs out of rail, because why would they not? A new...
The Exiled lets players in for unlimited free-to-play trial play
So, how did The Exiled's Survival Mode experiment work out? Not well enough, according to the latest update from the developers. It was interesting,...
Shroud of the Avatar is not launching this year, but it will have a launch date this year
There's a lot still to be done in the development of Shroud of the Avatar. Even with the most recent major patch for the...
Netmarble under scrutiny by government agencies in the wake of a crunch-mode death
You probably remember the sad news about a Netmarble employee who was, essentially, worked straight to death. That's the bad news. The good news...
WoW Factor: Breaking up is surprisingly easy to do
The classic break-up line is "it's not you, it's me." It is, of course, usually a lie, and it often gets followed up shortly...