Official Site:Â Star Citizen
Studio:Â Cloud Imperium Games Corporation/Roberts Space Industries
Launch Date: N/A
Genre:Â Sci-fi Sandbox
Business Model:Â B2P (Cash Shop)
Platform: PC
star citizen
Star Citizen brings back in-person Bar Citizen community events and previews trading UI updates
Fans of Star Citizen are likely very familiar with the Bar Citizen community events, where players can share drinks and mingle with the devs...
Inside Star Citizen showcases alpha 3.17.2’s illicit delivery missions and combat service beacon updates
Not everyone in the 'verse of Star Citizen wants to be a delivery driver, especially if those deliveries are pretty routine and unremarkable. For...
Star Citizen shares work on ships, a new player experience, missions, and dev tools in May report
As we slip into June, it's time once again for CIG to check in with May's development progress for Star Citizen, outlining work done...
Inside Star Citizen offers a look at the Drake Mule cargo vehicle and the RSI Scorpius heavy fighter ship
The ongoing Invictus event in Star Citizen, which is already home to plenty of vehicles and ship demonstrations, is reason enough for CIG to...
Massively OP Podcast Episode 374: Star Citizen, one decade later
Justin and Bree discuss the state of Star Citizen, Final Fantasy XI's 20th birthday, Guild Wars 2's Sky Pirates, DDO's Isle of Dread, and EVE Online's EVE Anywhere, plus a mailbag topic on struggling with single-player games in the wake of MMOs.
Star Citizen’s AI team teases commandable NPCs in dev roundtable
The end of every week features a new developer broadcast out of Star Citizen, and this past Friday was no different as members of...
Betawatch: Dual Universe’s new subscription time token
Subscription time tokens! Those always work out well, right? They always fill people with positive fuzzy thoughts and make people happy? That's a thing,...
Star Citizen debuts the new Anvil Legionnaire as part of the game’s free-to-play Invictus Launch Week
The annual Invictus Launch Week event for Star Citizen is back once again, making the alpha version of the game available to everyone for...
Stick and Rudder: Some thoughts on Chris Roberts’ annual Star Citizen address
As many of our readers are familiar by now, Chris Roberts has put out his annual Letter from the Chairman for the Star Citizen...
Star Citizen boss rests feature delay blame on COVID, touts rise in new players, and marks a path to beta
Chris Roberts has seen fit to peer down from his tower and issue his annual Letter from the Chairman, which looks back at the...
Video essay explores why Star Citizen has taken so long to put together
Many people are wondering what is taking Star Citizen so long to come out of alpha, let alone a release state. With ten years...
Inside Star Citizen showcases more AI behavior, river weeds, and a new vehicle physics model
It's time once more for Star Citizen to put out its weekly video series, and in this week's episode followers of the game get...
Global Chat: How you can help your MMO’s community
Are you a net positive or a negative for the MMORPGs you inhabit? If you'd like to be the former, MMO Folklorist has 10...
Star Citizen talks with its tool developers in latest video
If you're going to build something, you're going to need tools, and that's obviously no different in game development. The weekly video series that...
CIG’s reports for Star Citizen and Squadron 42 recount work on AI, area design, and bedsheet deformation
The monthly development progress reports for Star Citizen and Squadron 42 are in, and as the headline to this story suggests, updates from last...
Star Citizen releases alpha 3.17, updates minimum specs, and ends partnership with developer Firesprite
Star Citizen has apparently seen fit to just explode with news at the close of the week, as the game's alpha has yet another...
Star Citizen shows off filthy armor and highlights new AI behaviors in latest video
If you're going to get into the snow, rain, dust, or mud of a planet in Star Citizen, you'd expect your character's armor to...
Stick and Rudder: Using No Man’s Sky Outlaws as a way to fill the space sandbox void
Hello Games just keeps on proving itself over and over again. That's been the overall reaction whenever No Man's Sky makes an update from...
The MOP Up: Star Citizen tests in-flight refueling
Star Citizen's nigh-endless list of things to accomplish before launch may be crossing off one of these with this month's alpha build. The "Fueling...
Star Citizen devs talk about character hygiene and other player status effects in Q&A video
One of the jokes I've seen made in the comments of Star Citizen posts is how the game will require players to use the...