ArenaNet is kicking off the first stage of Guild Wars 2’s WvW World Linking beta tonight beginning at 10 p.m. EDT for North American servers; Europe’s began earlier this afternoon. The goal? To even out the populations in the mass-scale WvW battlegrounds.
“We used factors like the world’s current rank and population numbers to define pairings,” writes ArenaNet. “For NA we will be able to divide the total number of worlds in half, and give every world a partner. However, pairings for EU are a lot trickier, both because there is an odd number of total worlds, and because there is an odd number of specific language worlds. EU also has a greater number of well populated worlds, so it makes sense to link fewer worlds. The result is that a number of worlds in EU will not be linked.”
The studio says that as populations “drift” in the future, it may link more than two worlds together for WvW purposes.