Steparu is reporting on a Korean-language piece today that suggests Lineage Eternal is once again in do-over mode. According to the report, NCsoft has gutted the game’s engine plans, switching from the Guild Wars engine originally used and porting over to Unreal 4. This follows the replacement of the team lead on the game back in March, all of which is delaying the game (again). The report also floats the idea that the game may launch as a mobile game, not as a full-fledged MMOARPG as originally envisioned.
Lineage Eternal has been floating around in our field of view for years. First announced in 2011, it saw its first closed beta almost exactly three years ago. But following several focus group tests in 2015, the game skipped G-Star that year and resurfaced with yet another beta just before Christmas last year. A global beta was planned for this year until the previous quarterly report, during which it was revealed that NCsoft had overturned the development leadership, suggesting that the closed beta failed to “reflect NCsoft’s characteristics.”
Another interesting bit from NCsoft’s conference call? There’s a supposed Guild Wars 2 mobile game that may or may not go forward.