Last week, as part of MOP’s 2018 awards rollout, we asked you about the best trend of the year for our genre. We were nearly unanimous in calling that one for progression servers, which were a big deal for many MMO studios this year.
But of course, not all trends are actually good. For example, I was mildly dismayed to see so many MMOs, from Trove and Skyforge to Ashes of Creation and Revelation, add battle royale modes to try to capitalize on the craze. I guess the problem isn’t so much that MMOs would have these types of battlegrounds – I don’t mind PvP battlegrounds at all – but more that it seems like a cheap ploy to capture attention at the expense of the existing playerbase paying the rent. I don’t love it.
What would you say was the worst MMO trend of 2018?