Here’s the one bit of bad news for Blade & Soul fans from the latest letter from the producers: The Unreal Engine 4 will probably not be in the game by the end of 2019. But it is still being worked on, and there’s lots of other good stuff in the works for the title over the remainder of the year. Yes, that also includes new tree selections for the Destroyer and the Assassin, so players need not worry that their preferred classes will lag behind in options.
However, players will also get to play an entirely new class with an upcoming hybrid ranged/melee character gets added to the game. There are also plans for new areas, dungeons, and raids. In short, while the first half of the year has definitely had some neat stuff in it, the next half is going to hopefully make it even better. And yes, you can check out the trailer on the Unreal Engine 4 conversion just below, even if the actual engine won’t be available for a while.
Source: Official Site