SuperData November 2020: WoW is back on top as PC and digital games sales hit new revenue heights

    
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It’s been a boom month this past November for digital games sales. The latest SuperData report finds that digital games have earned $11.5 billion (with a “b”), making it “the highest monthly revenue ever” for digital sales. In fact, earnings overall were up by 15% from November 2019, with mobile gaming revenue growing by 9% and PC gaming revenue growing by 22% resulting in a new revenue record for the platform.

Most of that PC growth is being attributed to World of Warcraft: Shadowlands, which has reclaimed its top spot in the PC category of worldwide top grossers for November 2020 – a spot it hasn’t held since August 2018. Furthermore, SuperData reports that Shadowlands has led to the game’s highest monthly revenue since 2008 and player numbers since 2010 — 50% and 34% higher when compared to Battle for Azeroth. That said, the report expects that these numbers are likely only going to lower over the next couple of months.

source: SuperData.
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Bruno Brito

Expected, really.

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Motherball

Good game at a good time. Revenue could stay steady as gift cards fill stockings this week.

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Rndomuser

No surprises at all. People love playing MMORPGs, it has always been a popular genre and always will be, but most of them become eventually bored with very static worlds and limited amount of static content in them. So they crave for “something new”, doesn’t matter how good or bad that “new” might be, and the Shadowlands was the largest source of “something new” that was recently released for any MMORPG.

I am more surprised to see WoT on this list. Considering how stagnant it has been, with developers still refusing to add more modern tanks with modern weapons (like missiles) and still refusing to provide options for PvE players (other than occasional events), it’s kind of impressive to see it still generating so much revenue.

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Paragon Lost

Let’s see the numbers six months from now.

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Munchmeat2

This WoW numbers are temporary and will drop fast. The only reason they are seeing these numbers is because of Covid-19. SL is bad, like BFA bad. Once the the new shine wears off people will see.

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Bannex

Same song and dance every year.

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TomTurtle

Good to see that there’s still life in the MMO genre there and elsewhere.

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Oleg Chebeneev

!

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jealouspirate

2010 was the peak period of WoW, ranging from 11 – 12 million subscribers. Numbers didn’t start to drop off until 2011. So this report would seem to confirm WoW is currently back at its peak.

Which is… very impressive for a 16 year old game.

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SmiteDoctor

LMAO and here everyone on this site was roasting them when Blizzard already told you so.

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jealouspirate

But wait, just let me explain why this is actually terrible for Blizzard and WoW is dying…

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Bannex

Ironwu is nowhere to be seen…