SuperData February 2020: Fortnite returns to the top 10 as analysts predict COVID-19 impacts

According to SuperData's latest revenue report

Thanks, I hate it.

SuperData is back with another monthly report on the state of the games industry’s revenue, unbowed and unbent from its tussle with Epic Games last month.

For the PC side for February 2020, let’s tackle the big one for MMOs: World of Warcraft. It hasn’t budged from its place at #7 since last month, so you can breathe a sigh of relief there. World of Tanks leaped to the sixth spot. And Fortnite did return to the rankings after vanishing earlier this year. Otherwise, the list hasn’t changed dramatically. Notably, Roblox is still hanging in there at #8 on the PC side, but it’s fallen off the mobile list in spite of its massive numbers so far in 2020. On the console side, Fortnite’s fallen a few ticks and Apex Legends has re-entered the fray.

The analytics firm says that once again, increasing mobile revenue made up for dipping PC and console revenue to make the month’s industry revenues perk up 4% year over year. That might be changing in next month’s report, though.

“The spread of COVID-19 had a limited impact on gaming habits in North America and Europe in February, but this is changing. The most significant containment efforts like business shutdowns and travel restrictions did not ramp up until March. Many titles have since had an influx of players and spending as consumers have turned to games as one of the few entertainment options available.”

Take a peek at everything from SuperData so far in 2020:

Source: SuperData

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Random MMO fan
Random MMO fan

CS:GO, Fortnite, World of Tanks, League, Dota 2. And dumb old boomers still type nonsense about “Pee Vee Pee gaMeS nEvEr sEll aNd mOst PeOpLe oNlY eNjoY Pee Vee EE” each time there is a discussion about PvP gameplay in games on this site ;-) I really wonder how a person can be so delusional and ignore the factual data in favor of their own made-up reality, sometimes I wish I could do the same.


Yeah, that’s exactly how they write *rolls eyes*.

I believe the older players are Gen-X here mostly, not Baby Boomers, but you’re trying to be edgy using that silly insult that immature children throw at older people online, so good for you, I guess.

Speaking of delusional, what people are normally talking about here is that PvP in *MMORPGs* doesn’t do as well and isn’t as wanted. Not PvP in general. There definitely is still a market for it even in MMORPGs, but it’s fairly low compared to the PvE market for MMORPGs.

Random MMO fan
Random MMO fan

and isn’t as wanted.

That is just the subjective opinion of you and perhaps few other people ;-) Do not push it as a fact unless you have any reliable statistical data which show what kind of gameplay is preferable in MMORPG games by majority of video game players.

that PvP in *MMORPGs* doesn’t do as well

It doesn’t? According to whom? What is exact definiton of “well”? Last time I have looked, EVE Online is still running since 2003 and the active number of players is still higher than it was, say, in 2006 ;-)

Oh, I know, you’re gonna respond with “but, but, EvE oNliNe hAs sMalEr pOpuLaTiOn tHAn oThEr MmOrPgS!!1111”, right? Right? How about WoW Classic servers, then? What would happen if I will go to official Blizzard server status and do a sort by population? I wonder which type of gameplay majority of people who play on most populated servers in WoW Classic prefer, forced PvP in certain zones in open world or non-forced PvP…

wow servers.PNG