SuperData September 2020: Fall Guys falls hard, WoW claws its way back up

    
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SuperData September 2020: Fall Guys falls hard, WoW claws its way back up

SuperData’s September report on the state of the game industry’s global revenues is not going to shock anyone this month.

On the PC side, League of Legends has once again resumed the throne, as Fall Guys: Ultimate Knockout, which was #1 on the list last month with the “highest-earning launch of any PC title” since 2016, has now completely vanished from the top 10. Flash-in-the-pan? Maybe maybe. World of Warcraft (west) has crept back up a few notches in spite of the entry of Crusader Kings III above it, largely at the expense of Fortnite, as well as Valorant and CSGO, the latter two of which have likewise vanished; we can only assume that WoW’s rise will continue with the October report, even if Shadowlands is further delayed.

Incidentally, Rocket League isn’t dead, in spite of the rumors; SuperData says the “free-to-play business model paid off” in terms of revenue. Among Us, though not listed in the top 10, gets a nod as well:

“In September, the mobile version of Among Us reached nearly as many players as Pokémon GO did during the peak of its popularity in August 2016. While the indie game originally launched in July 2018, interest in the game skyrocketed during the past summer as popular Twitch streamers took up the game. However, the high player numbers have remained subdued as in-game spending was limited to a handful of cosmetic items and the ability to remove ads. The game’s mobile revenue was not enough for it to break into the top 40 on mobile. Earnings were, however, still extremely high for a game made by only three developers.”

Overall, “digital games earned $10.7B in September 2020, up 13% year-over-year” – not too shabby.

Source: Superdata

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Bryan Correll

Among Us seriously stabbed Fall Guys as the “it” game for the moment.

Leo
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Leo

maybe I am misremembering, but an interview I read from a Fall Guy dev was that they never expected it to be this huge. Plus I would think creators would want to at least have a brief hit over their game being not even remembered (like Bleeding Edge)

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Schlag Sweetleaf

.

slow and steady.gif
rafael12104
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rafael12104

I can’t wait for Uta to see this. Lol!

rafael12104
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rafael12104

And Born to Run!! Ah… for those simpler times!

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Utakata

Yep! One set of pigtails to rule ’em all!! <3

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Hostagecat

So fitting and so pink!!!!!

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Utakata

<3

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Sorenthaz

Fall Guys had a great premise but they took too long to follow up with new stuff and the formula gets old really fast. Trying to keep folks playing via fear of missing out on battle pass stuff is not a good strategy either.

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Ironwu

I think WoW crawled up because people were expecting the expansion to release this month and wanted to prep for it. Blizzard sure fooled them!

rafael12104
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rafael12104

Heh. I guess I’m jaded. But I get tired of seeing this. The bubble gum games surface and drop off. Quick money makers. And while they are fun a second… they are a growing trend which makes the one off shallow games the quick turn that AAAs are looking for.

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Danny Smith

Fall Guys might be the most flash in the pan fad game i’ve seen burn out this fast in years.

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Sorenthaz

It’s one of those games that’s fun for a period but then gets old fast and there’s a lot of frustrating aspects to it. Not only that but the only form of “progression” is a pretty big grind and of course there’s a cash shop element to it for cosmetics.

It’s the type of game that needs new stuff brought out on a monthly basis at minimum. New stages, new game modes, etc.

Also IMO it would’ve benefited greatly if it had private lobbies so folks could play together against each other in a Mario Party-esque fashion.