Whether or not you enjoy the expectations regarding how often dungeons and raids should be run for loot in World of Warcraft: Shadowlands, you will not be able to deny that a bunch of the expansion’s dungeons and raids are getting quite a bit easier. The latest round of balance tweaks is the sort of thing you can only call an aggressive nerf, with the only part making things slightly more difficult being that the Prideful affix in Mythic+ will now allow enemies to see through stealth and invisibility.
Beyond that, Sanguine Depths, Necrotic Wake, Spires of Ascension, and Plaguefall have all had boss abilities tuned down, enemy health reduced, and quality-of-life improvements added (like Kyrian Armaments persisting through death in Necrotic Wake). Castle Nathria has also seen reductions in boss damage, especially in Mythic difficulty and for smaller raid sizes on lower difficulties. It’s a raft of changes to make all of this content easier, so hopefully the dungeons and raids will feel less annoying to run than before.