MMOs these days shy away from calling themselves massively multiplayer, so it’s always strange when a game that we wouldn’t assume is an MMO confidently adopts the label. I’m talking about Foxhole, a war game we might have binned alongside World of Tanks or PlanetSide 2, but it appears to be more like Battleground Europe, as its devs call it a “massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online war.”
“Foxhole is a large scale war game with emergent gameplay and unique sandbox features. The pre-alpha version of Foxhole has already been live for over a year and over 200,000 players have helped us shape the game as it is today. The process of developing the game with a live audience has allowed us to deliver on the gameplay that makes Foxhole so different from other online war games. We hope to continue this journey of development in Early Access, and make Foxhole an even better experience than it is today.”
Did we say early access? We did — the game hit early access yesterday and has surprisingly good reviews, probably because it’s a lot more finished that most of the pieces of crap that stumble into the program.
“The Early Access version available today is stable, balanced, and has no game breaking bugs,” Developer Clapfoot says. “In short, it’s playable on a daily basis and has been played by hundreds of players on a daily basis for a year now.” Aside from bugs, watch out for the minimalist tutorial. Developer Clapfoot won’t commit to a launch window but says it’s reasonable to assume a year at the least. The game is currently $17.99 on Steam.