The Daily Grind: How might VR reshape the MMOscape?

    
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Oculus Connect 2, a VR conference hosted by the folks behind Oculus, is set for just a few weeks from now. You probably didn’t know that, and that’s because we don’t cover the VR scene heavily, and that’s because VR appears to go over like a ton of bricks with MMO die-hards unless we’re talking about the Zenimax/Oculus lawsuit (save some popcorn for me, guys).

But a few of you can’t stop dreaming about what a future of VR-enhanced MMOs might look like. Massively OP Kickstarter donor Revek is one such dreamer; for today’s Daily Grind, he asks, “How do you think virtual reality like Oculus is going to change MMOs?”

I don’t think VR is having much influence on older games, but there’s no question that nascent MMOs are planning for it the same way a lot of MMOs that came out in the last few years planned for browser or console in addition to PC. Wander, Second Life, Elite: Dangerous, EVE Valkyrie, and even Crowfall all have plans for integrating VR seamlessly. Whether that entices MMO audiences accustomed to point-and-click rather than ultra-realistic immersion is another story.

What do you think? How might VR reshape the MMOscape?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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