Inferna adds a new dungeon, balances combat, promises 2020 roadmap

    
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So what’s new with the early access MMORPG Inferna, whose early access path we’ve been chronicling since November? Well, there’s an update that kicked out this past Saturday with a new dungeon and some new adjustments, which is said to be the start of various updates in 2020, according to developer Inferna Limited.

The most recent update has opened the gates to Zargan’s Dungeon, a level 45 raid accessible from the snowy region of the map. Clearing this dungeon will pave the way to a blacksmith who can upgrade items without destroying them, though failure will lower an item’s upgrade level by one. The update has also introduced equipment drops up to level 60 from appropriate monsters, doubled all monster damage as well as increased the base damage of all weapons, limited global chat to level 15 players, and made a number of bug fixes.

This patch is the latest in ongoing efforts by the devs to continue to improve Inferna. A press release from the devs admitted the MMORPG was “barely playable” at the start, with a host of bugs, poor class balancing (Warriors were reportedly capable of one-shotting other classes in PvP), and a lack of challenge in PvE encounters for max level players, which all culminated in a 31% rating on Steam. With daily updates, however, the team has brought its Steam rating up to 56%. Steamcharts further reports that average concurrency for Inferna at the time of this writing is at 245 players over the past 30 days. Its all-time peak was 847.

According to the press release, 2020 promises to continue to add features and improve the game. “With the introduction of a new dungeon, we want to expand our content and offer players new opportunities to design their gaming experience,” said Fabio of the Inferna community team. “However, this is only the beginning of what we have planned for this year. A roadmap with our goals and ideas for 2020 should be published soon.”

sources: press release, Steam (1, 2), Steamcharts
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