Tyler F.M. Edwards

Tyler F.M. Edwards
217 POSTS 199 COMMENTS
Tyler Edwards is a lifelong gamer, freelance writer, and occasional game designer living in Toronto, Canada. Here at MOP, he is the main contributor for the Not-So-Massively and Vitae Aeternum columns. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them.

Vitae Aeternum: The best solo ranged and melee builds in New World

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One of the main things that keeps me coming back to New World despite its many rough edges is the fact it's one of...

Vitae Aeternum: The hits and misses of New World’s summer update

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Last week saw the release of New World's big summer update, including an extensive music system, the Medleyfaire event, and various endgame tweaks. This...

Vitae Aeternum: New World interview on Summer Medleyfaire, solo play, housing, and more

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With the launch of New World's Summer Medleyfaire patch and event this morning, we naturally had questions about the new systems and the future...

The Soapbox: WoW’s talent trees don’t deserve your nostalgia

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As World of Warcraft's Dragonflight expansion marches into alpha testing, we're getting more glimpses at its new/old talent system, which harkens back to the...

Why I Play: What keeps me coming back to The Secret World

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Now and then I'll allude to being the weirdo who's still playing The Secret World -- not Secret World Legends, but the original. I've...

Not So Massively: Enduring Space Punks’ sensory onslaught

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I've been meaning to check out Space Punks, the new isometric shooter from developer Flying Wild Hog and publisher Jagex, since it launched its...

Not So Massively: First impressions of Diablo Immortal on PC

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There was a time when the release of a new Diablo game might have been a big deal for me. But I've never been...

Iron Harvest 1920 teases single-player World Map mode, ships Kickstarter rewards

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It's been quite a while since we heard from co-op RTS Iron Harvest 1920. After the excellent Operation Eagle expansion, the team largely went...

Not So Massively: First impressions of V Rising, launching into early access today

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I'm still searching for a survival game that fits me. I enjoy a lot of the survival experience, but the games as a whole...

Not So Massively: Nothing can prepare you for Craftopia’s weirdness

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While I like many survival mechanics, I've struggled to get into actual survival games. Despite that, I've kept one eye on the early access...

Not So Massively: Dune Spice Wars targets a very small niche

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Unpopular opinion time: I never liked Frank Herbert's Dune novels. I do, however, acknowledge that the setting has a lot of cool ideas, and...

Interview: Lost Ark’s regional parity, genderlocking, and the Amazon-Smilegate collaboration

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A few days before the western release of Lost Ark, we posed questions to the Amazon Games team, and franchise lead Soomin Park was...

Vitae Aeternum: New World’s slow march to redemption

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In the rushes of excitement over Lost Ark and End of Dragons, New World seems to have fallen off the radar a bit. As...

The Soapbox: SWTOR’s Legacy of the Sith is bad, but not for the reasons you’ve heard

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I've never been a big Star Wars fan, but I am a big BioWare fan, and after many failed attempts to get into the...

Not So Massively: Lost Ark is junk food gaming (in a good way)

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Having originally played the alpha and the beta, I thought my plan for Lost Ark would be to play other things for the first...

Not So Massively: The Anacrusis is nowhere near ready for launch

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The Anacrusis is a four-player co-op shooter intended to be a spiritual successor to Left 4 Dead. I was never a particularly big L4D...

Hands-on: Lost Ark is a solid MMO that falls just short of true greatness

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After years of waiting, the MMOARPG Lost Ark launches in the west today, at least for those who bought founder's packs. The rest of...

Vitae Aeternum: The rent in New World is too damn high!

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The wonderful thing about video games is that they let you experience impossible things that could never happen in the real world. Like buying...

Not So Massively: Making the case for Dungeon Siege IV

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Dungeon Siege is not the biggest name in ARPG field, but the franchise has always been dear to my heart. It's now been more...

Vitae Aeternum: Explaining New World’s level 30 wall

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If you've been paying any amount of attention to New World, you've probably heard of the dreaded "level 30 wall" - the idea that...

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