Tyler F.M. Edwards
Vitae Aeternum: A measured response to New World’s 2023 roadmap
When New World released its roadmap for the first half of 2023 a few days back, the initial reaction from fans was... not great....
Vitae Aeternum: The storm clouds on New World’s horizon
New World has improved considerably since launch. I've had a lot of praise for the changes Amazon has made, and I'm looking forward to...
Vitae Aeternum: Tackling New World’s endgame as a solo player
After nearly a year of stopping to smell the roses, I finally made it to level cap in New World shortly before the launch...
The Secret World Classic won’t have a Halloween event this year thanks to… player feedback?
Over summer, fans of the original version of The Secret World were delighted to see the game's anniversary event activated for the first time...
Vitae Aeternum: First impressions of New World’s greatsword and world revamp
We come now to part two of my early impressions of New World's sprawling Brimstone Sands update. Previously in our Vitae Aeternum column, I...
Vitae Aeternum: First impressions of New World’s Brimstone Sands and Nightveil Hallow
It's finally here: New World has launched its fall update, and the Soulwardens of Aeternum now venture into the wastes of Brimstone Sands.
This is...
Not So Massively: Eternal Card Game is a solo-friendly hidden gem
Over the past year or so I've developed what you might call a bit of an interest in collectible card games. Mostly I play...
Vitae Aeternum: The New Secret World
Comparisons between New World and The Secret World have existed pretty much since the earliest teases of NW. It's what put the game on...
Vitae Aeternum: The best solo armor and magical weapons in New World
I now return to bring you the second part of my analysis of weapon and armor choices for the solo player in New World....
Vitae Aeternum: Previewing New World’s Brimstone Sands, leveling revamp, greatsword, and more
New World is gearing up to unleash its largest patch since launch, and members of the press were recently invited to a virtual event...
Vitae Aeternum: The best solo ranged and melee builds in New World
One of the main things that keeps me coming back to New World despite its many rough edges is the fact it's one of...
Vitae Aeternum: The hits and misses of New World’s summer update
Last week saw the release of New World's big summer update, including an extensive music system, the Medleyfaire event, and various endgame tweaks. This...
Vitae Aeternum: New World interview on Summer Medleyfaire, solo play, housing, and more
With the launch of New World's Summer Medleyfaire patch and event this morning, we naturally had questions about the new systems and the future...
The Soapbox: WoW’s talent trees don’t deserve your nostalgia
As World of Warcraft's Dragonflight expansion marches into alpha testing, we're getting more glimpses at its new/old talent system, which harkens back to the...
Why I Play: What keeps me coming back to The Secret World
Now and then I'll allude to being the weirdo who's still playing The Secret World -- not Secret World Legends, but the original. I've...
Not So Massively: Enduring Space Punks’ sensory onslaught
I've been meaning to check out Space Punks, the new isometric shooter from developer Flying Wild Hog and publisher Jagex, since it launched its...
Not So Massively: First impressions of Diablo Immortal on PC
There was a time when the release of a new Diablo game might have been a big deal for me. But I've never been...
Iron Harvest 1920 teases single-player World Map mode, ships Kickstarter rewards
It's been quite a while since we heard from co-op RTS Iron Harvest 1920. After the excellent Operation Eagle expansion, the team largely went...
Not So Massively: First impressions of V Rising, launching into early access today
I'm still searching for a survival game that fits me. I enjoy a lot of the survival experience, but the games as a whole...
Not So Massively: Nothing can prepare you for Craftopia’s weirdness
While I like many survival mechanics, I've struggled to get into actual survival games. Despite that, I've kept one eye on the early access...