EVE Fanfest 2017: EVE Valkyrie adds atmospheric flight in Groundrush, coming April 11th

Virtual reality dogfighter EVE: Valkyrie has taken centre stage in the emerging VR landscape, growing from a tech demo developed by some devs at CCP Games in their spare time to become a bundled launch title on the Oculus Rift and launch on several other VR platforms. The game has received several major updates since its launch just over a year ago, adding a new Carrier Assault game mode, weekend Wormhole events, a competitive league system, and more.

Today at EVE Fanfest 2017 and as just announced by the official PlayStation blog, CCP Games revealed the next step for Valkyrie — and it’s a pretty big one! The Groundrush update will add a radically different way of playing the game with the first ever ground-based map, “Solitude,” which will see you dogfighting within the atmosphere of a planet and dodging through pirate structures. The update also expands co-op play to the Control and Carrier Assault game modes, adds some new Wormhole events, and adds official support for the Steam Controller. The Groundrush update officially launches on April 11th, and you can check out the trailer below.

Massively Overpowered is on the ground in Reykjavik, Iceland, for EVE Fanfest 2017, bringing you expert coverage from EVE, Valkyrie, Gunjack, and everything else CCP has up its sleeve!
Disclosure: In accordance with Massively OP’s ethics policy, we must disclose that CCP paid for our writer’s travel to and accommodation at this event. CCP has neither requested nor been granted any control or influence over our coverage of the event. They have totally filled me up with coffee though, sifhsdyifgsydifgysudfgsydfsdfygsfygsdyfg :D
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5 Comments on "EVE Fanfest 2017: EVE Valkyrie adds atmospheric flight in Groundrush, coming April 11th"

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Arktouros

As a VR owner, these games have never interested me in the slightest. A gamepad controller makes this basically no different than strapping a screen to your face which begs the question why they wouldn’t also just release a normal version of the game to play alongside VR players to fuel player count (especially when it’s so abysmal http://steamcharts.com/app/538870).

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