Next Monday, virtual reality will take another step from hypothetical discussion topic to actual reality with the launch of the Oculus Rift. The VR headset will be coming out on March 28th with a 30-title line-up, including Elite Dangerous, EVE Valkyrie, and EVE Gunjack. The hardware is priced at $599.
As players attempt to wrap their heads around the virtual reality concept and what it could mean for the future of games, another possibility for the Rift rears its head: turning your room into a VR chamber. The second wave of Oculus Rifts will include an additional sensor that will track users’ physical location, allowing for the option of moving around a room as part of the interactive experience.
According to Polygon, the option for “room scale” will be there, but the Oculus Rift team isn’t sure if the demand will rise to the occasion: “Some people will really want room scale. It’s definitely cool. We have the tech ability to provide room scale. Our tech doesn’t preclude that. At some point we’ll demo that.”
The Oculus Rift’s two main competitors are the HTC Vive ($799) and the PlayStation VR ($399).