In the next week or so, Lord of the Rings Online will be kicking off its 10th anniversary with a new “scavenger hunt” that will come in the form of three quests every week. It make me think of how the game experimented with weekly quests from 2015 to 2016 with the 52-part Bingo Boffin series. I’m just now going through those, but I love the idea of having a quest chain gradually unlock on a weekly basis. Gives you something to look forward to playing and makes the game feel a bit like anticipating the next episode of your favorite TV show.
It’s not a terribly common thing in the industry, but there are examples of teams that attempted something like this. Asheron’s Call faithfully put out fresh story content on a monthly basis for most of its run, and the first season of Guild Wars 2’s living story revolved around a two-week update schedule (which would’ve been great except for no way to replay episodes you missed).
I’m curious if anyone else would want weekly MMO quest releases in addition to big content updates and expansions. These wouldn’t even have to be major quests, just something small and new that comes out on a frequent basis. What do you think?