Cool your jets: Destiny 2’s ‘Crucible isn’t going anywhere’

    
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Siri play Chariots of Fire.

We’ve never known the internet to take things to extremes. I have only ever know the internet to be a measured and thoughtful place, especially when it was rumored that one of the PvP modes might be leaving Destiny 2. But don’t worry Crucible-ers, your favorite PvP zones and PvP in general are not going anywhere.

A little backstory: Forbes put out a piece speculating that because key people left Bungie this week that it was highly possible that Destiny was not going to support PvP anymore. I mean, it’s a great headline, right? But emphatically not true. Communications Director David Dague snuffed out those rumors on a Gambit livestream:

“I know there’s been a lot of community chatter about the Crucible. There’s been a lot of speculations about our plans. We want to absolutely go on record and say that there are members of the development team who come into Bungie every day to work on Destiny. And they’re hard at work, upstairs, right now, on future evolutions for the Crucible.”

He goes on to say that he hates to leave people hanging with that tidbit of information, but there is a “right place and a right time” to reveal the future plans for the Crucible.

These statements were backed up by Community Manager Dylan Gafner on Twitter when a fan posted, “Thank you for letting us know that Crucible isn’t going anywhere.” Gafner replied, “Can confirm: the Crucible isn’t going anywhere.”

The question remains if Destiny 3 is still looking at something that blends PvP and PvE similar to The Division‘s Dark Zone as the Forbes article implies. Unfortunately, we do not have answers for that yet, but we will let you know as soon as we do.

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Danny Smith

I don’t think anyone i know who still plays would notice at this point. Their “balanced to be easy to watch streams of”design killed off most interest from the hardcore pvp crowd and paid flights to bungie HQ to get the pvp streamers “engaged in the narrative going forward” as part of their “working hard in the future to be better” bunkum made no changes and last i saw the sentiment was that gambit essentially replaced crucible because crucibles changes were just trying to bruteforce things people wanted into maps not designed or balanced for them. Its a mess they can’t really fix without a total rebuild in a sequel, if the game ever gets one.