One of City of Heroes’ rogue servers, Reborn/Pleiades, was just shut down by its operator

    
72

Bad news for a sliver of the the City of Heroes rogue server community tonight: The Reddit-backed Reborn server known as Pleiades has apparently shut down abruptly over what has been characterized as “irreconcilable differences” among its leadership. The gamer who was hosting the server made this announcement in Discord this evening, informing players on the shard that he was pulling down the server and handing the databases over to the remaining staff for migration elsewhere:

In-game, players were given the news by one of the server’s GMs, who seems to be suggesting there wasn’t much warning given ahead of the closure.

A source with relevant technical expertise tells Massively OP that it would be challenging but not at all impossible for other servers to potentially rescue lost characters should the server itself not come back online, but fortunately it sounds as if a server migration is indeed possible, as multiple sources have suggested to MassivelyOP that the Discord-backed Rebirth server group has offered aid and that all hope for Pleiades’ players isn’t lost. We’ll be updating this article with the details of any future transition as soon as we know for sure (we’re expecting statements later this evening/weekend when the chaos settles, so try not to panic in the meantime).

Additional server groups have issued public statements of their own. “We are aware of the apparent shutdown of the Reborn / Pleiades server,” a Homecoming representative posted to Discord. “Please be considerate to the players who have, at least for the moment, lost their characters and community. This is not a competition, we all want the same thing: to keep the City of Heroes alive. We will provide any support we are able to the remaining team and their players if requested.” The rep also noted that he had no reason to believe the server shutdown was the result of a “legal issue or C&D.”

Our sympathies go out to the holders of Pleiades’ 3731 accounts who just lost an MMO home tonight.

With thanks to Justin and Wakkander.

Update 06/09/2019 12:40 PM EDT
We spoke with the admin of the Reborn/Pleiades server and Discord, Rayne, today; she reiterated to us that she had little warning before the announcement and that work on figuring out a resolution for the affected players continues. According to Rayne, Reborn’s staff is in possession of character data and multiple server groups have offered specific assistance with rehoming Pleiades’ accounts, including Homecoming, Rebirth, and /coxg/. Efforts right now are focused on a proper account recovery system to facilitate that process, though there are no ETAs right now. In the meantime, Rayne says that her players have been encouraged to play elsewhere: “If they want to see what else is out there, I encourage them to use the CoH pservers list.”
Update 06/11/2019
More from the server owners on Sunday and Monday night:

Update 06/12/2019
This update was made for Pleiades players last night, and it’s mostly good news.

Update 06/22/2019
Good news for fans of the Pleiades server: It’s officially relaunched and back in business.

“First off, we’ve got the valentines day event active as part of a ‘summer of love’ type of approach, and we have the summer blockbuster planned to be started soon as well. We figure since things kicked off after this years usual major events, we might as well play a bit of catchup. Secondly, double xp is back on! Remember if you’re out-leveling content, you can turn off xp temporarily in your options->general under the miscellaneous section. You all missed a week or two of play time, hopefully this should help you get caught back up. Lastly, we have a poll that will be posted a bit later in regards to an upcoming patch, but we need your help to decide how to approach this. We have a few fixes ready from ouroboros for Savage Melee, and for Radiation Melee and Defense. But while Savage Melee is more or less fine, Radiation Melee and Defense have some glitched visuals that look a bit odd. Ouroboros is working on fixing those up. We originally had Psi Melee disabled due to broken fx and polish, so this would be a shift in our approach to what content to push to the server, and thus, all of you. We’ll have better addressment of these questions in the poll, so stay tuned!”

Got City of Heroes community news you think we should cover? Drop us a note!
We’ve been covering the City of Heroes resurrection since April, when a secret six-year-old City of Heroes server running the game’s original code was exposed. That code was eventually turned over to the community, and now there are multiple public and private servers for the beloved superhero MMORPG, with over 100,000 people on Homecoming alone. NCsoft has neither commented publicly nor taken legal action but is still in talks with players regarding the game’s future.
newest oldest most liked
Subscribe to:
Reader
Loyal Patron
mjayg

I really find it hard to keep track of all the servers at this point. Is there a list somewhere of the current servers, who runs them, how to join, and the differences (if any) between them? Thanks!

Reader
CW Eckert

Actually, yes! SCOTS has a portal for tracking organizations involved in the Private Server project or discussions involving it. It’s not entirely 100% yet as we’re still awaiting feedback from a few role-playing organizations, but all the major public groups have been added so far as we’re currently aware.

http://city-representative.network/

Reader
Loyal Patron
mjayg

Fantastic. Thank you very much!

Reader
Matt Redding

It’s a shame – I remember reading that Pleides was going to celebrate Pride month too.

Reader
Bruno Brito

It happens. If there’s something i gotta agree with people here, is that Pservers can vanish at any moment.

I just think a lot of them are naive in believing that corporations have some sort of ruleset to follow when it’s been proven that if it’s legal, they’ll do it for one more buck.

Reader
CW Eckert

The volatility of progress permanence is one of the key topics in cross-community talks. The Roundtable was originally considering a similar shared resources methodology to migrate account and character data in the event one or more server hosts would be taken down. However, the methods discussed at the time were publicly seen as giving too much power to a small group of people.

Talks have gone back to the drawing board as we await Ouroboros’ progress on modularization and its requirements. Once that’s all figured out, everyone will be better equipped to discuss future means of ensuring progress permanence.

Reader
Hikari Kenzaki

I really do chuckle at the “professional companies don’t just up and screw their players like this” narrative in the context of City of Heroes.

Clearly, NCSoft did not cut off Exteel and tell people to spend all their currency in 30 days or lose it.
They clearly didn’t fake Garriot’s resignation while he was in quarantine and then kill Tabula Rasa 2 weeks later. They didn’t lose $28 million dollars in that lawsuit either. They’re professionals!
Dungeon Runners…
Auto Assault…
City of Heroes itself…

Reader
Castagere Shaikura

I really miss Auto Assault and Dungeon Runners. I had a blast playing those games. Truly the golden age of the MMO.

Reader
CW Eckert

I played Exteel rather judiciously when it was around.

There’s a real shortage of mecha-themed games in online play. Hawken was fun of a more Metal Gear variety than Japanese Humanoid Robot sort of way. A short-lived game called Age of Robots was fun, though it was essentially a wandering camp-farm style of MMO with few environmental landmarks (as are most older Korean games). And games with Transformation mechanics that thematically try for this approach don’t really hit the feeling of momentum that comes with the vehicular component.

Ririrawr
Reader
Ririrawr

talks with ncsoft set aside; it’s still quite early for all these private servers to settle down and have some stability; i.e. no be surprised if more servers pop up or shut down for whatever reason, for a while yet.

but for the immediate moment, i would recommend not getting too attached to any server and amember two things:

1) the knowledge and code is out there, the sub-communities are more than willing to lend each other a hand (as demonstrated)

2) you guys get to experience the game again finally, focus on that till things settle down. your own settling down can wait a lil bit (more) :3

Reader
Castagere Shaikura

I kind of decided to take a break from it for now. I always do that. I play a game really hard for a month or two then find that I’m not logging in anymore. And it is a wait and see what NCsoft does kind of thing makes it hard to get too deep. It was fun but now I just don’t care anymore.

Reader
CW Eckert

Indeed. It’s been only 2 months into a massive all-volunteer effort, with lots of malicious third-parties trying to hose up stability and progress. Despite that, things are progressing at phenomenal speed. However, the workload is so utterly massive that we’re still months away from having a live service experience – one of the project’s ultimate goals.

smuggler-in-a-yt
Reader
Kickstarter Donor
Patreon Donor
Loyal Patron
smuggler-in-a-yt

Just for the record, companies tend to demonstrate the traits of the people who contribute to them. Large listed companies like NCSoft have some serious rules to follow, and no one likes the idea of not having a paycheck. These two things tend to be guardrails.

Smaller companies don’t have nearly the same controls in place, and it shows. Nonprofits tend to also be smaller and don’t even have the profit motive to align to. Oh, the stories I could share would put this little server drama to shame.

So the smaller the org, the more important the leadership. And that’s really the whole point. Leaders matter. And anyone who wants a service or product should always think about the people who are offering, and not just the thing itself.

Reader
Bruno Brito

Are you saying that NCsoft decision of shutting down CoX was not on a whim?

Reader
Kickstarter Donor
Peregrine Falcon

It was almost certainly not done on a whim. There were undoubtedly finance and tax issues involved that either contributed to, or were the primary reason for, the shutting down of City of Heroes and the closing of Paragon Studios.

Reader
Bruno Brito

undoubtedly

You don’t know that. We don’t know that.

That’s the point here. I’m not disagreeing with ANYONE who’s saying pservers can be gone on a whim. But pretending that companies for some reason have some sort of inner industry code that prevents them from being shady in the first place is not a good hill to die on.

Reader
Matt Redding

CoH, which we know from on-record statements from the devs, was abruptly shut. Later, NC wrote in their shareholder report that Lineage had lost money (note: for the first time EVER which was panic-inducing) and the Korean management team were refocusing on Korean properties. In other words, they cut off a profitable but small arm to sell a narrative to the shareholders that there was a big effort to turn the boat around and correct a problem at home.

Reader
Skoryy

It wasn’t. CoX was shut down because:
a.) NCSoft wanted City of Heroes 2, Paragon wasn’t making one.
b.) Free to play didn’t improve CoX’s numbers well enough.

Reader
Bruno Brito

Did they say that?

Reader
Yaner

This is why I don’t bother with private servers. All it takes is one server admin or GM to have a bad day and the whole thing collapses. Based on the way that GM is behaving I’m guessing they (and their team) was probably to blame for the argument they had. Such immaturity from a group of “adults”. Props to that Majinora for trying to be mature about it, shame on Hera for being a drama queen.

Mewmew
Reader
Mewmew

Same here. Anything can happen on the whim of the players hosting them. They’re not worried about being professional like an actual company is, they have nobody they are responsible to, they can do what they want. Just shutting it down out of the blue is only one of the things they can and often do do. They can do anything else, ban people on a whim, cheat for themselves and their friends (though that can happen in major MMORPGs as well, it’s far more widespread in private servers), there are no consequences to their choices, they do what they want. You’re not in a professional playing environment and it usually shows.

While any game and server can be shut down, there is normally pretty decent notice and it’s usually done in a professional way in the actual MMORPG world. It’s not “we’re shutting this down now” and blink it’s gone.

I just can’t get myself to go on player ran rogue servers and I don’t understand how so many people enjoy playing on them. I guess if there was good enough stories to experience and you couldn’t experience them elsewhere on super heavy lore based stuff or something, or if it was for the experience of seeing a game that passed me by and I really want to have that experience of getting to try it out.

There are games I didn’t get to play that I super want to experience, but I just don’t trust player ran servers and don’t have fun in games where anything can happen on the whims of the GMs and it’s not professionally run.

Reader
Bruno Brito

I just can’t get myself to go on player ran rogue servers and I don’t understand how so many people enjoy playing on them.

It’s pretty simple: Not every server is made the same. One server shutdown is another server yearly service. Also, not everyone has this ungodly ammount of investiment into something. Some people just wanna play.

We had this entire conversation with Wildstar, and it lasted years. Nostalrius closed down, but Kronos is still alive.

This is ONE server. It’s not a general rule of thumb.

Pepperzine
Reader
Pepperzine

Private servers come and go. Except for a few notable examples, that’s just how it is.

Reader
Danny Smith

The good old ‘fuck you, i’m mad and taking all my toys home with me!’ private server drama. The more things change the more they stay the same.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Kherova

This is the reason why I never dared start playing on any of these servers. Putting in many hours only to see it shut down would be horrible.

Reader
CW Eckert

I am sorry you feel that way. We have numerous teams working out improved methodologies to reduce these risks, and the community deserved these solutions years ago.

I personally hope that in the coming months we’ll have the solutions in place that can better represent the assurances you need to feel connected with the project and the community involvement.