Warsong Gulch, Alterac Valley, and plugin nerfs are live in WoW Classic

    
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Prepare for bear.

It may be too late for the WoW Classic folks who’ve already abandoned ship – or at least their PvP servers – but battlegrounds are live in the legacy version of Blizzard’s flagship MMORPG today. If Classic follows the original pattern, open-world PvP will diminish a bit as players flock into the PvP instances for somewhat fairer fights and far better loot. My favorite part is the bluename post introducing the battlegrounds as if they were brand-new. It’s adorable. Just in case you forgot…

“Warsong Gulch is a 10v10 game of capture-the-flag, with each faction attempting to carry their opponents’ flag all the way back to their own base, while preventing the opposition from doing the same. Players fight in level-ranges in Warsong Gulch: 10-19, 20-29, 30-39, 40-49, 50-59, and level 60. […] Alterac Valley is a large 40v40 tug-of-war zone, with many quests, objectives, and areas of interest. All players at level 51 and higher are placed into a single level-range in this epic struggle, with rewards via reputation as well as quest rewards. […] Battlegrounds are cross-realm, which means you’ll fight alongside allies and against opponents from all of the realms in your region.”

The update also adds the keyring, which I am just now remembering wasn’t in at launch (painful!), plus the super annoying elemental invasions (you know I’m right), paid character transfer client support (“which may be enabled at a future date”), and API tweaks to “prevent some addons from using communications channels in ways that are contrary to the spirit of the game.”

“This will prevent addons from communicating over custom, player-created chat channels. Addons will still be able to communicate using PARTY, RAID, GUILD, and WHISPER in the same ways that they can now. Additionally, we are going to test a change to permit C_ChatInfo.SendAddonMessage to be called with SAY and YELL, allowing your addons to communicate with players in your immediate vicinity. We support using addons to customize your gameplay experience. However, we also want to ensure that we preserve the social dynamics that make Classic what it is. Ultimately, we decided that the ability for addons to send invisible messages to large, arbitrary groups of players all across Azeroth was something that risked undermining those social dynamics.”

Source: Patch notes
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