If you’ve been around in the MMO genre long enough, you know that the idea of raiding has changed a lot. In Ultima Online, the closest thing we had were crawls, and they’d go on for hours as people came and joined the fun. In EverQuest, raids went on as long as they needed to, sometimes for days, as the number of participants had a huge impact on the duration.
World of Warcraft changed the equation over the years dramatically, bringing the typical raid down to a couple of nights or even less, and we’ve now had raids doable in a few hours for well over a decade, meaning that theoretically, a whole lot more people have access to that content once again.
What’s the ideal MMO raid length?