The Daily Grind: What was the best MMO emulator or rogue server in 2020?

    
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Fun fact: We came up with “rogue server” last year in an attempt to disambiguate the word “emulator” and remove some of the whitewash from “player server,” and this year I saw another site use the term. Yay we made rogue server happen. Small victories?

Anyhow, last year, the  City of Heroes community saw no end of headlines after the game’s codebase was forced into the open and dozens of emulators and rogue servers sprang up around it. This year, several other pservers for sunsetted MMORPGs have won hearts and minds. Warhammer Online’s Return of Reckoning server actually snagged Twitch drops this year, while I myself am happily ensconced in Legends, the Star Wars Galaxies emulator that sees the backing of no less than George Lucas’ own son. It’s a weird but good time to be an MMO fan.

What would you say was the best MMO emulator or rogue server in 2020?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Kiace Eroed

Without a doubt SWG Legends is by far the best emulator around. There hasn’t been a project that is able to top them, mainly because of the hands on Dev team and staff that work so diligently on this project for the community to enjoy. The SWG Legends community is second to none and are some of the most diverse, tight knit, friendly group of people I’ve had the pleasure to play with. SWG was an escape for many people, a home away from home in A Galaxy far, far away and the SWG Legends team has done a phenomenal job at bringing it back for us to enjoy once again. The team’s drive to produce new content and keep close relations to the players as a whole is something I’ve never experienced anywhere else. I don’t think the team behind the game we enjoy so much gets enough recognition at times so thank you for everyone involved in such a fantastic, unique project, you guys truly are amazing.

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Bruno Brito

SWG: Legends.

RoR is doing custom balance changes but no major custom content. Homecoming is doing major custom content but not on the scope and time that SWGL has ( specially since HC came out last year ). Most “decent” custom WoW servers are also heavily cash-shop based ( Ascension ) or they have dubious leadership ( Turtle WoW). Any other WoW server is just a ( albeit polished ) carbon copy of what the game was at that time.

Compared to all of those, SWG: Legends have been truly trying to evolve the game into something else, updating the server on a “what could have been”. That alone makes it better than any other private server out there.

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DarthVatik

SWGLegends

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kjempff

p2002 (PoP era, 3 box max, friendliest server ever, zero tolerance for cheats/hacks) or ProjectEQ aka PEQ (OOW era, unlimited boxes with modyfied mq2, super friendly).

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Oleg Chebeneev

Project Ascension. Thats a custom WoW server with many cool features:

-Classless (you build character picking abilities and talents from different classes)

-Random Enchantments system (thousands of unique effects that improve abilties in some ways or give new strong effects. you can put them on gear and there are many types like rare or legendary)

-Wildcard mode (game decides which abilities you’ll level with. totally random)

-Epics from dungeons and raids dropping in open world in high risk PvP mode (where you drop items when die in PvP).

There are even systems to increase all mobs dmg by like 300% and optional Perma Death.

Very polished and well made server that went through many changes throught years. And very unique experience compared to real WoW.

Also Tauri WoW. It is MoP based server that is perfectly scripted. Its like playing official WoW server from MoP era, but free. The best non custom WoW server by far.

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Sly Rax

SWG Legends by far. It’s the only one actively creating NEW content. Not repurposed models, no rehashes of old assets. New content, new creatures, new vehicles, new ships and full space content, also NEW PLANETS. I work in game development and the team behind Legends is top notch and very professional. Don’t let it being an NGE version scare you. The team has fixed most of the issues folks had with live NGE. As far as MMOs go, this one feels more like a live game than one stagnating on life support like so many other games.

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styopa

Massivelyop talking about best emu or rogue server?
comment image

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PanagiotisLial1

To joke a bit, the Massively Emulated server. To be be honest I was a lot into emulated servers 10+ years ago(back then they used to call them “private servers” mostly) and my general experience was negative as owners tried to boost their friends etc, server stability and servers shutting down for practically any random reasons. I also dont like speedleveling servers as I want a closer experience to what original games were. Add to it that for most its always possible there will be a legal action and you can see why I generally avoid them. Still I took a good look at CoH one just to see if it is different than my test on it since I tried it on official good amount of years ago when the game was still alive. What I may visit occasionally(approx once every 3 years or so) is The 4th Coming servers which are technically licensed from the license holder but its a long dead game that was released around 2001

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Kanbe

I don’t play much of these due to time but I love how there are multiple responses I see below, all if which seem totally valid.

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Sleepy

Return of Reckoning here, delighted I still get to play this game in essentially a better state than when it was live.

I admire what the SWG legends folks are doing, but can’t stand the version of SWG they’re doing it with.

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Oleg Chebeneev

what makes RoR better than live version?

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Soulbreeze

Someone can correct me if I’m wrong, but I believe the RoR team has done bug fixes and balancing that never got done on the original.

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Bruno Brito

They did.

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Sleepy

Yep, they’ve been hammering away at skill balance, siege mechanics and outright bugs the whole time. My shadow warrior isn’t nearly as broken as it was in retail.

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Bruno Brito

They’re trying to balance the game outside live changes.

It’s a good attempt, better than Mythic ever done, altho i don’t think they’ll ever be able to do it, because as long as the game is 2-faction based with no complete mirrorclasses, it’ll always have disparity between them.