Ashes of Creation opens $500 alpha one package on May 5, shows off raid boss in new video

    
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When will followers of Ashes of Creation be able to buy their way in to the upcoming alpha one test? Specifically on Wednesday, May 5th, according to the April developer livestream, but it’s going to cost you $500. The bundle in question will not only include alpha one access, but also access to future alpha and beta stages, a year of subscription time, a variety of cosmetics, cash shop currency, and a name reservation slot.

“Do not purchase this package if you’re looking to play a game,” warned Steven Sharif in the stream. “You are purchasing alpha one to test it and to give us feedback, and that’s a responsibility we expect you to hold dear.” Community marketing lead Margaret Krohn further chimed in, saying, “Really, it’s for the people who want to back our development path.” These are messages that appear to be taken to heart by AOC’s existing community, as it appears that most people are eager to buy in to the point they’re talking down complaints.

The stream then went on to showcase a raid boss preview against an Elder Dragon of the Wood that primarily attacked by laying out poison puddles, issuing massive AoEs that players have to leap over, as well as an accidental encounter with a massive fire dragon. Raid bosses will exist in the siege level of AOC’s alpha one, where players will want to take down these bosses for beneficial team buffs. Opposing teams will be alerted when a boss is being engaged, however, and the devs did state that the side that lands the killing blow will be awarded the buff, so players will want to be wary of enemy teams sneaking in the last shot.

You can check out both the raid boss gameplay footage and the full livestream below.

sources: Twitch, Reddit (1, 2), YouTube
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wratts

Yeah, for $500 I’m expecting a lifetime sub, since that’s already more than I’m likely to spend in monthly subs in how long I’m likely to stick with a game. $500 and it comes with one year . . . gtfo

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Jo Watt

Ok so the $500+ packages from kickstarter several years ago does have lifetime sub. Same access for both but you have the added perk of lifetime for backing. Also that’s the starting point for Alpha 1 access so the price has been the same this whole time.

It’s like showing up to the airport during busy seasons and expecting there to be room for you at a reduced price while everyone else paid well in advance more or that price.

Turing fail
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Turing fail

Roberts: “Well played, Sharif, well played.”

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2Ton Gamer

Everyone’s entitled to their own opinion, but the old argument of “in my day they paid you to test” doesn’t hold water any more. Game development is expensive, like moving beyond blockbuster movie expensive. Also as people crave more open worlds, higher end graphics, new gameplay mechanics, more creative and interactive AI, VR and whatever else companies need to toss in to try and make a “modern MMO” the price is just going to go up. We cannot have next gen games without a ton more money and even more importantly – time…

The past few years we’ve seen games take closer to a decade and still not be able to please fans when they are released (rushed even before they should have been released) because they either are bug-filled or do not have enough content to keep the typical gamer afloat for longer than a few months. Everyone wants the next big MMO, but some simply cannot get over these larger price points or huge amounts of time they take to get out there. A game in development now that is approaching the decade mark is ridiculed for “taking too long”, being a scam or never going to show up.”

For those who can and are able to pay, I applaud you. You help the development and funding (don’t forget that) of a game and if you are truly there with the understanding that you are supposed to be doing your part and reporting bugs; even better. For those who cannot afford it or simply do not believe in the mentality of paying for something, don’t! Wait for it to come out and then decide if you want to pay. Stop dragging people who are okay with forking over their money for whatever reasons they do it for. Yeah it sucks not having disposable income to do with as you wish, or taking a more responsible approach with your money, but please understand that this way of funding and testing is not going anywhere and I’d rather see money being spent on furthering the game design than paying players to test the game.

I for one will hold off until they get into beta and will be glad to fork over whatever price range that is if (IF) the game is something I am still interested in. Gaming is my #1 hobby. MMO’s are my favorite type of game, but NOT my only genre. There’s always something I can find myself getting into if for whatever reason I am bored with a game so I am not sitting around waiting on any specific game to be released. I await them and try what I can and like and am in no hurry and so long as I can afford it. I am willing to put down a couple hundred each year (or more if I need hardware upgrades) because this is my #1 hobby and most things in life are far more expensive to get into. I know plenty of people who pay over $50-$100 per month for streaming channels or sports packages and to me that is a far less value with less tangibility than things I earn or items I buy in a game and the moments I share with friends and family.

PS – Lifetime memberships are also another outdated thing you will see less of because in the end it can also be something that bites companies in the ass. I think LOTRO is a prime example of that.

MilitiaMasterV
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MilitiaMasterV

The fact they’ve convinced you to rallying cry for them to be paid what amounts to a LOT of money to most people, while you gain nothing from the endeavor, and they gain a product and a steady income is a perfect example of how they want us to be like beaten dogs and roll over for them. Nah, you can keep that attitude. I don’t give a crap about how they want us consumers to pay for their whole business model and they reap all of the rewards. Businesses may be made of people, but we know all this money isn’t going to them, it’s going to just a few who really want to keep taking advantage of others, and you’re letting them with this long spiel.

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Rndomuser

while you gain nothing from the endeavor

This is not true, you get an enjoyment of trying out the game before most people. For you it does not matter. For others it does matter, even if the game is very unfinished. And for them $500 might not be significant amount of money.

Why is such simple thing so hard to understand for some people?

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Bruno Brito

This is not true, you get an enjoyment of trying out the game before most people.

lol.

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Jo Watt

Yea nothing like spending millions to start a company and make an mmo just to suck a few hundred dollars from people after warning them not to buy into it if you aren’t wanting to actually test an in development game!

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Schlag Sweetleaf
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Jo Watt

Understanding that not all mlm business practices are bad… Matters…

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Bruno Brito

Please, do go in detail about the good MLM practices. I’m highly sure me and my friend Schlag here are quite interested in your input.

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Jo Watt

You are referring to ones that sell ideas and lies to people. I’m talking ones that actually sell products. You may not like how it’s done but that doesn’t matter. At the end of the day not all businesses are good but not all are bad no matter what method of selling and distribution they use.

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Bruno Brito

I made you a simple request:

“Do go in detail about the good MLM practices.”

Stop posturing and just answer, please?

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Jo Watt

Ok so. There isn’t much to detail honestly. You refer to what is called a Pyramid Scheme. It’s run like MLM but in those cases it is designed for only the top to make money while the rest basically pay in to sell a product but usually tend to make 0 or even lose money. Those are what are bad practices and sadly most MLM tend to function in some way like that.

The basic form of MLM is simply down branching a product through multiple tiers of distribution. This can be profitable for everyone but obviously can be manipulated easily.

This is what I meant by MLM itself not being “bad”. What you are mentioning, Pyramid Schemes, is.

I’ll leave it at that.

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Bruno Brito

The basic form of MLM is simply down branching a product through multiple tiers of distribution. This can be profitable for everyone but obviously can be manipulated easily.

Any easily manipulated system should be discontinued.

Also, the problem with your assessment is that MLMarketing doesn’t focus on the product, the product are the recruits and the recruiters. The reason why most if not all MLM devolves into pyramid schemes is because said system is way more useful as a cashgrab than as an actually helpful system.

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Schlag Sweetleaf

To whom shall I speak and give warning
That they may hear?
Behold, their ears are closed
And they cannot listen.

Waste of time , Bruno. This one is a 3rd rate Blobers . I’m wagering we’ll see the very same arguments years from now as this “game” begins to emulate CU and SC . I believe we are at 4 years as of this month from Kickstarter, apprx, and entering “paid ” alpha 1…

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Bruno Brito

This game is hyped to hell and back by Asmongold.

I can’t wait to see the shitstorm. It’ll be glorious.

Get your memes ready, my friend.

MilitiaMasterV
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MilitiaMasterV

Thanks for taking that one you two… I just couldn’t even engage that troll. My mind is boggling so much at what people are OK with nowadays…that I just give up a lot lately.

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Schlag Sweetleaf

XANGO

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Brinto Sfj

Yeah, months after months of no content, broken promises, unfinished content, unfinished feature drop had nothing to do with players leaving LOTRO in droves! All the faults lie in lifetime sub! Nice logic buddy!

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Robert Mann

Anything in the $250+ range is lifetime sub or bust with me right now. I will consider it for a lifetime sub, if I believe the game will be worth that. Otherwise, I’ll let them milk their whales and wait to see if I want in when it’s a game…

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Vincent Clark

I can get TWO YEARS worth of playtime on a fully developed MMORPG (FFXIV) or I can pay the same amount to have access to an “alpha build” of a possible, soon-to-be-but-who-knows-when MMORPG.

Yeah…no thanks AoC.

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Juu ken

“Listen, bub, you give us 500$, so you’re able to test the Alphas and Betas for us. And don’t you dare giving us no valuable feedback, so that we can make more money in the long run, afterwards. Do you understand? You better, … scummmm …”

That was the final strike for me. Ashes, pass.

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Eamil

And don’t you dare giving us no valuable feedback, so that we can make more money in the long run, afterwards.

Where are you even getting this from?

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Juu ken

From reading the quote?

“You are purchasing alpha one to test it and to give us feedback, and that’s a responsibility we expect you to hold dear.”

What’s the purpose of an Alpha test? To evaluate whether certain aspects of a game are well received by the players (customers). What’s the purpose of a Beta test? To find bugs and problems, so that they can be fixed before the release. The fewer bugs, the better the reviews the more players (customers). Don’t know why I have to spell all this out for you.

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Jo Watt

That’s not completely right. A real Alpha for a developing game is for testing the core systems and make sure they are working before you go into a Beta and start adding the sub systems and look for bugs between them all before release.

The Alpha it sounds like you are referring to is more of the Eastern mmo that comes West. It’s basically a complete package so the Alpha is to see what people enjoy and the Beta is to test servers and any translation type errors.

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Mallus

There was a time that companies actually paid people to test their games for them, now it’s being sold to the highest bidder. I don’t know how they equate someone paying allot of money to being a quality tester, these people can show up and play whenever they want rather than a real tester being paid and having to show up and contribute in order to get paid. Take me for example, I’ve played almost every MMO since EQ1 and I’m a retired military vet (51) with a shit load of time on my hands but I won’t be able to test for them because my pension won’t allow for $500 (US) $750 (Can)

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Brinto Sfj

is there any wonder that games these days come out unfinished?

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Jeremy Barnes

Why launch a game when you can be in perpetual development and taking in tons of money with relatively low blowback. If they launched the game and asked for $500 then they’d be crucified.

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Mallus

Truth, you get what you pay for or in this case what someone else pays for…

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Rndomuser

When did they ever came out finished? I remember huge amount of issues games like Vanguard had at launch (and I also was a beta tester for it), and even WoW had many issues at launch. Both of those games had plenty of QA testers who got paid to test those, including people who were allowed to sign up to beta test those games for free without paying anything.

I understand people might not be willing to pay that much for alpha access, which is perfectly fine, but it doesn’t mean you need to post nonsense comments like these.

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Brinto Sfj

Bugs and exploits are one thing and unfinished mess is another. You know exactly what I am talking about but you are just trying to nitpick for the sake of it.

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Rndomuser

I am not trying to nitpick I am just showing that what you’re saying is not true. Every MMORPG has a chance of being an unfinished mess, regardless of whether it has paid beta access or not, it was true in the past with Vanguard which was a huge unfinished mess not only because of bugs and exploits and it is true now with games like New World which is a pretty unfinished mess now even with free alpha access even after many delays and will be this way if it will be released this year.

Everything is about whether the developer can manage the available resources such as time and manpower, not whether the game has paid alpha access, which can actually be used by smart developer to hire more QA testers (the kind that gets paid to find bugs). This is true for every game. Take a look at Larian Studios, they do not make MMORPGs but they do make other games and they released a very successful Divinity series of games which had paid beta testing through Kickstarter and Early Access where people paid to beta test it, where some people paid $10000 for the privilege of testing the game with additional benefits.

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Bruno Brito

Every MMORPG has a chance of being an unfinished mess,

No MMO is charging 500 bucks for alpha testing, and early access is widely criticized.

The ammount of people who will test this game for 500 dollars will make the alpha testing extremely prohibitive. They need more testers, and they need trustworthy testers. This price benefits no one. The way i see it, this cost is mainly to rack up pocket money so they can work on missing stuff, and then they’ll delay the beta launch when they say “oh, less people than we liked actually tested the game.”

You really shouldn’t defend this.

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Jo Watt

Except they already stated there was enough people for testing this early on but more wanted in so they reopened the access, at the SAME price that anyone else who backed years ago paid for the same access.

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Bruno Brito

at the SAME price that anyone else who backed years ago paid for the same access.

My god.

MilitiaMasterV
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MilitiaMasterV

I swear companies nowadays just think we’re money trees to be plucked.

This type of behavior?

Making me pretty wary of ever giving your game a try if it does ‘launch’.

I certainly won’t pay you to test it for you.

Definitely won’t pay you fat stacks of cash to.

(That’s 1/4th of the money the US government ‘allows’ me ‘to save’ on disability. The fact you think you ‘deserve’ that much money is horrifying. At this rate, you people will make games nobody but a select few can afford…)

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Rndomuser

I swear companies nowadays just think we’re money trees to be plucked.

Many people are money trees with plenty of money to spend on things. Why do you think Apple is so successful? Have you seen the accessories store for their watches?

https://www.apple.com/shop/watch/bands

I’m not saying this is wrong, just showing the real situation.

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Vincent Clark

$500? C’mon guys…ffs

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Sleepy

Nobody who’s partisan enough to fork out €500 is going to find any flaws, regardless of what the game is actually like.

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Rndomuser

That’s a pretty irrational thing to say. I participated in many tests of many games. Including the one where I paid $250 for Kickstarter. In all of them I found enough flaws and provided them in official forums before the game release. Including the one I paid $250 for playing the alpha version. All because I did want those games to get better for myself and for others, especially since I already paid money for it and it would be irrational for me to not want to improve the game which I already paid money for. The $250 is not $500 but that game also included a $5000 tier for people who could afford it as well as other tiers and even $250 might be a lot of money for people with low income: https://www.kickstarter.com/projects/13861848/camelot-unchained

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Vincent Clark

I tend to agree with you here. If I’m gonna hand over $500 to test a game, I will be reporting every single freakin’ bug I come across–at least twice. But I would also expect to not have to pay a single dime the entire first year the game officially goes live and have a ridiculous amount of free goodies thrown my way.

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Rndomuser

But I would also expect to not have to pay a single dime the entire first year the game officially goes live and have a ridiculous amount of free goodies thrown my way.

That’s what people are actually getting with this package, except perhaps the “ridiculous amount of free goodies”. Even without that, it’s pretty clear this specific package is aimed at people who really want to be able to play alpha before anyone else, doesn’t matter which other benefits there might be other than alpha access. And there is nothing wrong with targeting people like those and asking that much to pay for this privilege of playing alpha before anyone else, or for people to pay that much if this amount of money is not significant for them.

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Vincent Clark

To be blunt,

It should matter what other benefits there might be other than alpha access.

There is something inherently wrong about targeting people in such a manner.

We’ll have to agree to disagree, which is fine.

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Rndomuser

It should matter what other benefits there might be other than alpha access.

Not necessarily. For some people it matters. For others it doesn’t, all they want is an early chance to try out the game and a way to support the studio. They don’t care about any other benefits. Intrepid Studios hopes they will find enough of such people willing to pay that much without providing many benefits. They might find enough of such people, or they might not and will have to adjust the price or add more benefits. Either way this is good for everyone, including people who will not be able to afford paying this much but will be able to afford buying final game for cheaper price.

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Bruno Brito

Either way this is good for everyone, including people who will not be able to afford paying this much but will be able to afford buying final game for cheaper price.

I’m sorry, i don’t follow.

Explain to me, in detail why is a game charging 500 dollars for an alpha test good for everyone?

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Rndomuser

It’s pretty simple, the $500 that people will pay for alpha access will go towards improving the game for example by hiring more quality assurance testers or more artists and other people. This means people who cannot afford paying that much will get a better game for cheaper price once it is released. Of course, Steven can always just use the money that people pay for alpha access to buy himself an expensive house or a car, but if he wanted to do that – he would’ve kept his own $40 million and spent it on that instead of spending it on a game which has no guarantee of bringing him any profit regardless of how pretty they will make their videos.

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Vincent Clark

Look, no offense but you’ve completely lost me with your argument at this point. For my own personal reasons, I would really like to support Steven and his husband with this venture, but putting a $500 price tag on access to an alpha build is exploitive and down right obnoxious.

It doesn’t matter if people have that kind of money or not (which you seem to keep circling around to), but it’s about why they shouldn’t be asking for that type of money in the first place for what is on offer. It’s just mental, full stop.

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Bruno Brito

It’s pretty simple, the $500 that people will pay for alpha access will go towards improving the game for example by hiring more quality assurance testers or more artists and other people.

So…the things that should happen in any company? Sorry man, but if you don’t have the finances to keep your workers well paid, well fed, and your products at good quality, you shouldn’t be opening a business.

This means people who cannot afford paying that much will get a better game for cheaper price once it is released.

That’s assumption. Star Citizen gathered ungodly ammounts of wealth and there’s barely a game there.

Of course, Steven can always just use the money that people pay for alpha access to buy himself an expensive house or a car, but if he wanted to do that – he would’ve kept his own $40 million and spent it on that instead of spending it on a game which has no guarantee of bringing him any profit regardless of how pretty they will make their videos.

I will mention Star Citizen again, and make a remark that i think you’re underestimating the ammount of money a rockstar dev can make with these projects and why everyone is jumping into crowdfunding as a way to make a quick buck.

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Rndomuser

Sorry man, but if you don’t have the finances to keep your workers well paid, well fed, and your products at good quality, you shouldn’t be opening a business.

That is true, but there is no such thing as “enough money” when it comes to game development. You can always put extra money to make the game even better than what was originally planned. For example by hiring additional artist to make more variety of armor (more than what was originally planned) for everyone, including people who don’t want to pay anything extra for optional cosmetic items. I don’t understand why such simple thing is hard for people to comprehend.

That’s assumption. Star Citizen gathered ungodly ammounts of wealth and there’s barely a game there.

Of course it is an assumption. Nobody knows for sure where those money will go except Steven himself, but seeing that he is very passionate about the game he is trying to make when watching the videos I think it’s save to assume that he will spend extra money on making the game better. After all better game means more people who will pay subscription fee. As for Star Citizen being “barely a game” after so many years – that is true but this is due to mismanagement of available resources by the owners who do not know how to utilize all those money properly to speed up the development and to focus on things that are most important instead of trying to add random fluff. It doesn’t mean Ashes of Creation will have similar prolonged development process. It’s possible but does not mean this will happen.

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Bruno Brito

It’s possible but does not mean this will happen.

Again, that’s all assumption. You stated that the 500 dollar price is a “good thing”. Reality shows that it isn’t, that having prolongued development with paid access doesn’t foster full games, it foster cashgrabs.

So, i ask again: What are the “good for everyone” that will come from this? Does this in any way, shape or form accelerates the launch of this game?