alpha

Happy 17th birthday, Anarchy Online – Funcom is celebrating with a free-play week

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If your first memory of playing Anarchy Online consists of a horrifying slog through alpha, as mine does, then you might be wondering how...
It's fine.

Crowfall’s seasonal changes affect more than just the vistas

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Forget oohing and ahhing over day/night cycles in MMORPGs -- Crowfall is bringing whole seasons to its campaign worlds, and they're going to be...

Citadel of Sorcery shuts down after 14 years of development

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Chances are that you have never heard of Citadel of Sorcery. MJ, our resident "has played every MMO in the universe" expert, only vaguely...

The MOP Up: Neverwinter’s five-year anniversary and Ravenloft campaign (June 24, 2018)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

E3 2018: Hands-on with Mavericks, the MMO battle royale hybrid

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Automaton Games CEO James Thompson came along with Improbable, Bill Roper, and Mavericks to this year's E3, where I got a second chance to...

‘The pressure is on’ for Camelot Unchained’s beta test

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"The pressure is on, but in the best of ways. The energy in the studio is incredible, we are all excited about how close...
Oh, I get it.

Project Gorgon brings out catalog golems to help search player shops

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One of Project Gorgon's old-school-made-new-again features is the incorporation of player vendors. And while that's all well and good to let players sell their...
There's a thing with this game and redheads, huh?

Betawatch: Release keeps on slippin’ into the future for Crowfall (June 22, 2018)

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Oh, Crowfall, you really looked like you were going to make it to soft launch this year. But it's not happening; the studio has...

Star Citizen deep-dives its new grouping mechanics in a shortish Around the Verse

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According to this week's Star Citizen Around the Verse, the team's been hard at work on facial rigging, mining, audio effects (yes, pew pew...
Place after place.

Crowfall shines more light on its day/night cycle

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With a fully dynamic world that involves varied spawns, parcels that are moved around, and generated terrain, the Crowfall team had a tougher challenge...

Fractured reaches 30k registrations and shows off building mode

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As Fractured continues to ramp up to its hopefully successful Kickstarter campaign, interest ramps up from the MMO community about this indie title. The...

Star Citizen alpha 3.2 hits the PTU as backers play with mining, grouping, and pixel ships

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The Star Citizen Reddit is abuzz today - and no, not just about EVE Online's "Venture Capitalist" skin bundle joke, although they're doing that...
We're moving!

Rend is moving faction bases as its alpha rolls on

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Everything is moving in Rend. That much should be expected, of course, because the game is still early in its testing cycle. In this...

Chronicles of Elyria brings its world to life with player chat and adorable bunnies

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You just couldn't resist the bunny post, could you? The bunnies were there and your mind goes, "Aww, fluffy little hoppity hoppers!" and now...

Gran Skrea brings an indie sandbox MMO to early access

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On the prowl for an undiscovered indie MMORPG these days? You might want to check out Gran Skrea Online, as it just went into...

Rend showcases new Stagswood biome with video

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Frostkeep Studios showed off plenty for Rend at E3, as you can see from our hands-on with the game, but the studio still has...

Dual Universe’s latest pre-alpha patch adds markets, scanning, and mining

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Let's all take a moment for an appreciative round of applause to any studio that is considerate enough to post monthly round-ups of games...

Camelot Unchained doubles down on development in the beta home stretch

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Saying that it needs to "double down" and push hard to get the beta build finished for next month's launch, the Camelot Unchained team...

Crowfall delays again: ‘Soft launch is not going to happen by the end of this year’

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Here's a slight damper for your weekend: Crowfall has decided to delay its soft launch into 2019 due to the additional work that the...
It couldn't happen to a nicer bunch of of theoretical games.

Betawatch: Star Citizen and the terrible, horrible, no-good, very bad week (June 15, 2018)

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Oh, boy, Star Citizen. It's been a week. First, the little boy who would never lose faith in you lost faith in you. In...

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